<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title>Game Programmer Life</title>
		<link>http://kindtis.tistory.com/</link>
		<description>Game Programmer at Nexon / 평생 개발자로 살아가기 / 겁내지 마세요. / 물지 않아요. / 괴롭히지 말아주세요.</description>
		<language>ko</language>
		<pubDate>Thu, 17 May 2012 22:19:23 +0900</pubDate>
		<generator>Tistory 1.1 (http://www.tistory.com/)</generator>
		<managingEditor>친절한티스</managingEditor>
		<image>
			<title>Game Programmer Life</title>
			<url>http://cfile9.uf.tistory.com/image/1107E5374D76DBCF2117F9</url>
			<link>http://kindtis.tistory.com</link>
			<description>Game Programmer at Nexon / 평생 개발자로 살아가기 / 겁내지 마세요. / 물지 않아요. / 괴롭히지 말아주세요.</description>
		</image>
		<item>
			<title>마나님께서 구해 오신 디아블로 3 소장판 ( Diablo 3 Collector's Edition )</title>
			<link>http://kindtis.tistory.com/452</link>
			<description>&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:700px;&quot;&gt;&lt;a href=&quot;http://cfile10.uf.tistory.com/original/1633803D4FB4F99318B026&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile10.uf.tistory.com/image/1633803D4FB4F99318B026&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_0585.jpg&quot; height=&quot;700&quot; width=&quot;700&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;마나님이 해내셨다~ 마나님이 해내셨다~&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;span style=&quot;line-height: 24px;&quot;&gt;마나님이 구해 오신다더니 정말 구해오셨슴.&lt;/span&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;font size=&quot;3&quot;&gt;&lt;span style=&quot;line-height: 24px;&quot;&gt;되팔이한테 사온 것도 아닌 정가 주고...&lt;/span&gt;&lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-452-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-452-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
	&lt;img id=&quot;ccl-icon-452-2&quot; class=&quot;entry-ccl-sa&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black04.png&quot; alt=&quot;동일 조건 변경 허락&quot;/&gt;
	&lt;!--
	&lt;rdf:RDF xmlns=&quot;http://web.resource.org/cc/&quot; xmlns:dc=&quot;http://purl.org/dc/elements/1.1/&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;&gt;
		&lt;Work rdf:about=&quot;&quot;&gt;
			&lt;license rdf:resource=&quot;http://creativecommons.org/licenses/by-nc-sa/2.0/kr/&quot; /&gt;
		&lt;/Work&gt;
		&lt;License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/&quot;&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Reproduction&quot;/&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Distribution&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Notice&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Attribution&quot;/&gt;
			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;blogger-news-widget&quot; style=&quot;width: 100%; text-align: center&quot;&gt;
		  					&lt;embed src=&quot;http://api.v.daum.net/static/recombox1.swf&quot; quality=&quot;high&quot; flashvars=&quot;nid=29355659&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;false&quot; bgcolor=&quot;#ffffff&quot; width=&quot;400&quot; height=&quot;80&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;
						&lt;/div&gt;&lt;div class=&quot;another_category another_category_color_blue&quot;&gt;
&lt;h4&gt;'&lt;a href=&quot;/category/티스의%20일상생활&quot;&gt;티스의 일상생활&lt;/a&gt;&amp;nbsp;&gt;&amp;nbsp;&lt;a href=&quot;/category/티스의%20일상생활/자랑%20하고%20파요!!&quot;&gt;자랑 하고 파요!!&lt;/a&gt;' 카테고리의 다른 글&lt;/h4&gt;
&lt;table&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/452&quot; &gt;마나님께서 구해 오신 디아블로 3 소장판 ( Diablo 3 Collector's Edition )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
22:15:10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/449&quot; &gt;디아블로 3 디지털 버전 구매 ( Diablo 3 )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/445&quot; &gt;지름 신고 - Introduction to 3D Game Programming with DirectX 11&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(3)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/03&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/432&quot; &gt;지름 신고 - 실용적 예제로 본 게임 인공지능 프로그램하기&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(3)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/429&quot; &gt;매스 이펙트 3 ( Mass Effect 3 ) 구입!!&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(4)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/08&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/428&quot; &gt;15달러에 구입한 풋볼 매니저 2012 ( Football Manager 2012 )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/01&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;</description>
			<category>자랑 하고 파요!!</category>
			<author>친절한티스</author>
			<guid>http://kindtis.tistory.com/452</guid>
			<comments>http://kindtis.tistory.com/452#entry452comment</comments>
			<pubDate>Thu, 17 May 2012 22:15:10 +0900</pubDate>
		</item>
		<item>
			<title>미국판 셜록 홈즈 드라마 ( Elementary )</title>
			<link>http://kindtis.tistory.com/451</link>
			<description>&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:452px;&quot;&gt;&lt;a href=&quot;http://cfile23.uf.tistory.com/original/14466B374FB4B03B313202&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile23.uf.tistory.com/image/14466B374FB4B03B313202&quot; filemime=&quot;image/jpeg&quot; filename=&quot;elementary-official.jpg&quot; height=&quot;698&quot; width=&quot;452&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;iframe width=&quot;640&quot; height=&quot;360&quot; src=&quot;http://www.youtube.com/embed/yrDVSxNycKc?rel=0&quot; frameborder=&quot;0&quot; allowfullscreen=&quot;&quot;&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;영국판 셜록 홈즈가 인기리에 시즌 2 끝내고, 미국에서도 현대판 셜록 홈즈 드라마가 나오네요. 그런데 왓슨이 여자야!!! ( 루시 리우 ). 영국판 셜록 홈즈가 게이 드립이 많이 나와서 그런건가... 어쨋든 기대되는 신작 미드입니다. 가을쯤에 방영한다는 군요.&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-451-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-451-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
	&lt;img id=&quot;ccl-icon-451-2&quot; class=&quot;entry-ccl-sa&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black04.png&quot; alt=&quot;동일 조건 변경 허락&quot;/&gt;
	&lt;!--
	&lt;rdf:RDF xmlns=&quot;http://web.resource.org/cc/&quot; xmlns:dc=&quot;http://purl.org/dc/elements/1.1/&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;&gt;
		&lt;Work rdf:about=&quot;&quot;&gt;
			&lt;license rdf:resource=&quot;http://creativecommons.org/licenses/by-nc-sa/2.0/kr/&quot; /&gt;
		&lt;/Work&gt;
		&lt;License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/&quot;&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Reproduction&quot;/&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Distribution&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Notice&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Attribution&quot;/&gt;
			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;blogger-news-widget&quot; style=&quot;width: 100%; text-align: center&quot;&gt;
		  					&lt;embed src=&quot;http://api.v.daum.net/static/recombox1.swf&quot; quality=&quot;high&quot; flashvars=&quot;nid=29344542&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;false&quot; bgcolor=&quot;#ffffff&quot; width=&quot;400&quot; height=&quot;80&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;
						&lt;/div&gt;&lt;div class=&quot;another_category another_category_color_blue&quot;&gt;
&lt;h4&gt;'&lt;a href=&quot;/category/세상%20돌아가는%20일&quot;&gt;세상 돌아가는 일&lt;/a&gt;&amp;nbsp;&gt;&amp;nbsp;&lt;a href=&quot;/category/세상%20돌아가는%20일/해외소식&quot;&gt;해외소식&lt;/a&gt;' 카테고리의 다른 글&lt;/h4&gt;
&lt;table&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/451&quot; &gt;미국판 셜록 홈즈 드라마 ( Elementary )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
17:02:00&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/389&quot; &gt;스티브 잡스 사망 ( Steve Jobs, 1955 - 2011 )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/10/06&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/333&quot; &gt;박지성 골장면 UEFA CL 8강 2차전 맨유 vs 첼시&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/04/13&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/319&quot; &gt;일본 지진 전후 비교 위성사진&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/03/14&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/270&quot; &gt;지성팍!! 지성팍!!! 캡틴 팍!!!!&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2010/11/07&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/233&quot; &gt;기본 슬랙라인 GIBBON Slackline&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(4)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2010/08/10&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;</description>
			<category>해외소식</category>
			<category>셜록홈즈</category>
			<author>친절한티스</author>
			<guid>http://kindtis.tistory.com/451</guid>
			<comments>http://kindtis.tistory.com/451#entry451comment</comments>
			<pubDate>Thu, 17 May 2012 17:02:00 +0900</pubDate>
		</item>
		<item>
			<title>디아블로 3 카우 레벨 ( Diablo 3 Cow Level )</title>
			<link>http://kindtis.tistory.com/450</link>
			<description>&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;iframe width=&quot;640&quot; height=&quot;360&quot; src=&quot;http://www.youtube.com/embed/JeQzJC-vS40&quot; frameborder=&quot;0&quot; allowfullscreen=&quot;&quot;&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;플레이어들이 나빴네...&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;평화로운 동산을&amp;nbsp;저리 무참히 짓밟다니... ㅠㅜ&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:600px;&quot;&gt;&lt;a href=&quot;http://cfile23.uf.tistory.com/original/110AAA454FB4507D2DD7C3&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile23.uf.tistory.com/image/110AAA454FB4507D2DD7C3&quot; filemime=&quot;image/jpeg&quot; filename=&quot;d3rainbowlogo.jpg&quot; height=&quot;396&quot; width=&quot;600&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;카우 레벨 가는 법 영상&lt;/span&gt;&lt;iframe width=&quot;640&quot; height=&quot;360&quot; src=&quot;http://www.youtube.com/embed/-BgOeK72jSs&quot; frameborder=&quot;0&quot; allowfullscreen=&quot;&quot;&gt;&lt;/iframe&gt;&lt;/p&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-450-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-450-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
	&lt;img id=&quot;ccl-icon-450-2&quot; class=&quot;entry-ccl-sa&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black04.png&quot; alt=&quot;동일 조건 변경 허락&quot;/&gt;
	&lt;!--
	&lt;rdf:RDF xmlns=&quot;http://web.resource.org/cc/&quot; xmlns:dc=&quot;http://purl.org/dc/elements/1.1/&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;&gt;
		&lt;Work rdf:about=&quot;&quot;&gt;
			&lt;license rdf:resource=&quot;http://creativecommons.org/licenses/by-nc-sa/2.0/kr/&quot; /&gt;
		&lt;/Work&gt;
		&lt;License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/&quot;&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Reproduction&quot;/&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Distribution&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Notice&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Attribution&quot;/&gt;
			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;blogger-news-widget&quot; style=&quot;width: 100%; text-align: center&quot;&gt;
		  					&lt;embed src=&quot;http://api.v.daum.net/static/recombox1.swf&quot; quality=&quot;high&quot; flashvars=&quot;nid=29324409&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;false&quot; bgcolor=&quot;#ffffff&quot; width=&quot;400&quot; height=&quot;80&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;
						&lt;/div&gt;&lt;div class=&quot;another_category another_category_color_blue&quot;&gt;
&lt;h4&gt;'&lt;a href=&quot;/category/세상%20돌아가는%20일&quot;&gt;세상 돌아가는 일&lt;/a&gt;&amp;nbsp;&gt;&amp;nbsp;&lt;a href=&quot;/category/세상%20돌아가는%20일/웃어봐요~&quot;&gt;웃어봐요~&lt;/a&gt;' 카테고리의 다른 글&lt;/h4&gt;
&lt;table&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/450&quot; &gt;디아블로 3 카우 레벨 ( Diablo 3 Cow Level )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
10:13:26&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/438&quot; &gt;AdBlock의 만우절 장난&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/04/01&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/437&quot; &gt;NES 8비트 버전 구글 맵 ( Google Maps 8-bit for NES )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/04/01&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/434&quot; &gt;공부를 해야 하는 이유?&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/21&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/431&quot; &gt;A TED speaker's worst nightmare&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(3)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/12&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/425&quot; &gt;지하철 4호선녀 막말녀&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(7)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/02/19&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;</description>
			<category>웃어봐요~</category>
			<category>디아블로3</category>
			<category>카우레벨</category>
			<author>친절한티스</author>
			<guid>http://kindtis.tistory.com/450</guid>
			<comments>http://kindtis.tistory.com/450#entry450comment</comments>
			<pubDate>Thu, 17 May 2012 10:13:26 +0900</pubDate>
		</item>
		<item>
			<title>디아블로 3 디지털 버전 구매 ( Diablo 3 )</title>
			<link>http://kindtis.tistory.com/449</link>
			<description>&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;온오프라인 한정판 구매 시도 모두 실패 하고, 그냥 디지털 버전으로 구매했네요. 아쉽기는 하지만... 뭐, &quot;무슨일이 있어도 한정판을 꼭 구매해야돼!!!&quot; 정도는 아니어서 가벼운 마음으로 즐기기로 했습니다. 마나님 것도 같이 질러야 해서 지출이 꽤 크네요.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:700px;&quot;&gt;&lt;a href=&quot;http://cfile7.uf.tistory.com/original/135ABD3F4FB1D8A513E4D2&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile7.uf.tistory.com/image/135ABD3F4FB1D8A513E4D2&quot; filemime=&quot;image/jpeg&quot; filename=&quot;diablo3.png&quot; height=&quot;446&quot; style=&quot;&quot; width=&quot;700&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-449-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-449-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
	&lt;img id=&quot;ccl-icon-449-2&quot; class=&quot;entry-ccl-sa&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black04.png&quot; alt=&quot;동일 조건 변경 허락&quot;/&gt;
	&lt;!--
	&lt;rdf:RDF xmlns=&quot;http://web.resource.org/cc/&quot; xmlns:dc=&quot;http://purl.org/dc/elements/1.1/&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;&gt;
		&lt;Work rdf:about=&quot;&quot;&gt;
			&lt;license rdf:resource=&quot;http://creativecommons.org/licenses/by-nc-sa/2.0/kr/&quot; /&gt;
		&lt;/Work&gt;
		&lt;License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/&quot;&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Reproduction&quot;/&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Distribution&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Notice&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Attribution&quot;/&gt;
			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;blogger-news-widget&quot; style=&quot;width: 100%; text-align: center&quot;&gt;
		  					&lt;embed src=&quot;http://api.v.daum.net/static/recombox1.swf&quot; quality=&quot;high&quot; flashvars=&quot;nid=29240829&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;false&quot; bgcolor=&quot;#ffffff&quot; width=&quot;400&quot; height=&quot;80&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;
						&lt;/div&gt;&lt;div class=&quot;another_category another_category_color_blue&quot;&gt;
&lt;h4&gt;'&lt;a href=&quot;/category/티스의%20일상생활&quot;&gt;티스의 일상생활&lt;/a&gt;&amp;nbsp;&gt;&amp;nbsp;&lt;a href=&quot;/category/티스의%20일상생활/자랑%20하고%20파요!!&quot;&gt;자랑 하고 파요!!&lt;/a&gt;' 카테고리의 다른 글&lt;/h4&gt;
&lt;table&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/452&quot; &gt;마나님께서 구해 오신 디아블로 3 소장판 ( Diablo 3 Collector's Edition )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
22:15:10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/449&quot; &gt;디아블로 3 디지털 버전 구매 ( Diablo 3 )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/445&quot; &gt;지름 신고 - Introduction to 3D Game Programming with DirectX 11&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(3)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/03&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/432&quot; &gt;지름 신고 - 실용적 예제로 본 게임 인공지능 프로그램하기&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(3)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/429&quot; &gt;매스 이펙트 3 ( Mass Effect 3 ) 구입!!&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(4)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/08&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/428&quot; &gt;15달러에 구입한 풋볼 매니저 2012 ( Football Manager 2012 )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/01&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;</description>
			<category>자랑 하고 파요!!</category>
			<category>디아블로</category>
			<category>롯데마트개객끼</category>
			<author>친절한티스</author>
			<guid>http://kindtis.tistory.com/449</guid>
			<comments>http://kindtis.tistory.com/449#entry449comment</comments>
			<pubDate>Tue, 15 May 2012 13:17:19 +0900</pubDate>
		</item>
		<item>
			<title>아이패드로 스캔북 첫 완독</title>
			<link>http://kindtis.tistory.com/448</link>
			<description>&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;요즘 이북E-Book(전자책) 시장이 아이패드로 인해 조금이나마 활성화 되는 느낌이 들기는 하지만 여전히&amp;nbsp;미적지근 합니다. 북미는 킨들을 시작으로 출판 시장이&amp;nbsp;거의 혁명에 가까운 변화가 일어나고 있는데 반해 국내는 그냥 조용할 뿐이네요. 그나마 몇몇 업체들이 자사 포맷으로 이북 서비스를 하고 있지만, 실제 이북으로 나오는 신간 자체가 거의 없습니다. 특히 기술 서적은 거의 전무하다 시피하죠( 아마존 킨들을 이용하면 원서는 쉽게 구매 가능하지만... )&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:700px;&quot;&gt;&lt;a href=&quot;http://cfile9.uf.tistory.com/original/15638F344FA9D07F2709D6&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile9.uf.tistory.com/image/15638F344FA9D07F2709D6&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_0453.jpg&quot; height=&quot;522&quot; width=&quot;700&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;두께가 어마어마 합니다&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;컴퓨터 관련 서적들이 워낙 두께가 두께다 보니 출퇴근 시간에 주로 책을 읽는 저에게는 이 무거운 책들을 들고 다니며 읽는 것 자체가 죽을 맛이었습니다. 그래서 국내 이북 시장이 활성화 되어 가볍게 아이패드 같은 타블릿으로 독서를 즐길 수 있기를 바랬죠. 하지만 현실은 시궁창이니&amp;nbsp;대안으로 PDF 스캔 서비스를 이용해보게 되었습니다.&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:700px;&quot;&gt;&lt;a href=&quot;http://cfile25.uf.tistory.com/original/122633344FA9D07D0334FC&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile25.uf.tistory.com/image/122633344FA9D07D0334FC&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_0214.jpg&quot; height=&quot;522&quot; width=&quot;700&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;첫 스캔할 책으로 읽고 있던&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;실용적 예제로 본 게임인공지능 프로그램 하기를 선택했습니다.&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;북스캔 업체를 검색해보니 꽤 여러 북스캔 업체가 있더군요. 가격도 꽤 제각각이었고, 고민하던 찰나에 회사 동료분이 추천 해주신 곳을 이용해 보았습니다. 가격도 저렴했고, 무엇보다 작업이 빨라서 좋더군요. 스캔된 책은 PDF 파일&amp;nbsp;형태로&amp;nbsp;받게 되는데&amp;nbsp;결과물은 기대 이상 이었습니다.&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:522px;&quot;&gt;&lt;a href=&quot;http://cfile23.uf.tistory.com/original/11418F3B4FA9D15A2C81CD&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile23.uf.tistory.com/image/11418F3B4FA9D15A2C81CD&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_0465.jpg&quot; height=&quot;700&quot; width=&quot;522&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;책이 아이패드로 쏘옥~&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:700px;&quot;&gt;&lt;a href=&quot;http://cfile3.uf.tistory.com/original/197278344FA9D0862119AD&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile3.uf.tistory.com/image/197278344FA9D0862119AD&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_0469.jpg&quot; height=&quot;522&quot; width=&quot;700&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;내 아이패드가 레티나 였으면 좋겠어...&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;가독성도 꽤 좋았고, 무엇보다 두꺼운 책에서 해방 되었다는 것이 최고였습니다. 이제 아무리 분량이 많은 책이라도 아이패드 하나만 있으면 손쉽게 책을 읽을수 있게 된것이죠. 코드 컴플릿이나 DX11같은 어마어마한 두께를 자랑하던 책도 아이패드에 쏙~ 집어넣고 편하게 독서를 즐길 수 있게 되었습니다.&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;다만, 단점도 있습니다. 일단 LCD 자체의 한계인 눈의 피로도 증가는 어쩔 수 없을 것 같습니다. 이는 킨들 같은 전자 잉크 E-Link 를 사용하는 기기가 대안이 될것 같더군요. 두번째로 추가 비용 문제입니다. 업체마다 조금씩 다르지만 어떤 업체는 유광, 칼라 스캔 일경우 추가 요금을 받습니다. 심할 경우 책값 이상의 스캔 비용이 들수도 있습니다.&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;참고로 스캔한 책은 스캔을 위해 뜯어내게 되는데, 본인이 원할 경우 추가 요금을 지불해 제본하여 돌려 받을 수 있습니다. 저 같은 경우는 그냥 폐기를 신청합니다. 안그래도 책장이 넘쳐 나는 상황이라...&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:522px;&quot;&gt;&lt;a href=&quot;http://cfile3.uf.tistory.com/original/2062213B4FA9D15B03294E&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile3.uf.tistory.com/image/2062213B4FA9D15B03294E&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_0467.jpg&quot; height=&quot;700&quot; width=&quot;522&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;요즘 읽고 있는 도메인주도설계&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p&gt;&lt;table class=&quot;txc-table&quot; width=&quot;664&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; border=&quot;0&quot; style=&quot;border:none;border-collapse:collapse;;font-family:돋움;font-size:12px&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; style=&quot;width:332;height:24;border-bottom:0px solid #ccc;border-right:0px solid #ccc;border-top:0px solid #ccc;border-left:0px solid #ccc;;&quot;&gt;
&lt;div class=&quot;ttbReview&quot;&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.aladin.co.kr/shop/wproduct.aspx?ISBN=8955508530&amp;amp;ttbkey=ttbtatis32239001&amp;amp;COPYPaper=1&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://image.aladin.co.kr/product/62/19/cover/8955508530_1.jpg&quot; alt=&quot;&quot; border=&quot;0&quot;&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; style=&quot;vertical-align:top;&quot;&gt;&lt;a href=&quot;http://www.aladin.co.kr/shop/wproduct.aspx?ISBN=8955508530&amp;amp;ttbkey=ttbtatis32239001&amp;amp;COPYPaper=1&quot; class=&quot;aladdin_title&quot; target=&quot;_blank&quot;&gt;실용적 예제로 본 게임 인공지능 프로그램하기&lt;/a&gt;&lt;br /&gt;&lt;img src=&quot;http://image.aladin.co.kr/img/common/star_s10.gif&quot; border=&quot;0&quot; alt=&quot;10점&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;
&lt;td align=&quot;center&quot; style=&quot;width:332;height:24;border-bottom:0px solid #ccc;border-right:0px solid #ccc;border-top:0px solid #ccc;;&quot;&gt;
&lt;div class=&quot;ttbReview&quot;&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.aladin.co.kr/shop/wproduct.aspx?ISBN=899293985X&amp;amp;ttbkey=ttbtatis32239001&amp;amp;COPYPaper=1&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://image.aladin.co.kr/product/1217/42/cover/899293985x_1.jpg&quot; alt=&quot;&quot; border=&quot;0&quot;&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; style=&quot;vertical-align:top;&quot;&gt;&lt;a href=&quot;http://www.aladin.co.kr/shop/wproduct.aspx?ISBN=899293985X&amp;amp;ttbkey=ttbtatis32239001&amp;amp;COPYPaper=1&quot; class=&quot;aladdin_title&quot; target=&quot;_blank&quot;&gt;도메인 주도 설계&lt;/a&gt;&lt;br /&gt;&lt;img src=&quot;http://image.aladin.co.kr/img/common/star_s10.gif&quot; border=&quot;0&quot; alt=&quot;10점&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-448-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-448-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
	&lt;img id=&quot;ccl-icon-448-2&quot; class=&quot;entry-ccl-sa&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black04.png&quot; alt=&quot;동일 조건 변경 허락&quot;/&gt;
	&lt;!--
	&lt;rdf:RDF xmlns=&quot;http://web.resource.org/cc/&quot; xmlns:dc=&quot;http://purl.org/dc/elements/1.1/&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;&gt;
		&lt;Work rdf:about=&quot;&quot;&gt;
			&lt;license rdf:resource=&quot;http://creativecommons.org/licenses/by-nc-sa/2.0/kr/&quot; /&gt;
		&lt;/Work&gt;
		&lt;License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/&quot;&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Reproduction&quot;/&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Distribution&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Notice&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Attribution&quot;/&gt;
			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;blogger-news-widget&quot; style=&quot;width: 100%; text-align: center&quot;&gt;
		  					&lt;embed src=&quot;http://api.v.daum.net/static/recombox1.swf&quot; quality=&quot;high&quot; flashvars=&quot;nid=29014190&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;false&quot; bgcolor=&quot;#ffffff&quot; width=&quot;400&quot; height=&quot;80&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;
						&lt;/div&gt;&lt;div class=&quot;another_category another_category_color_blue&quot;&gt;
&lt;h4&gt;'&lt;a href=&quot;/category/티스의%20일상생활&quot;&gt;티스의 일상생활&lt;/a&gt;&amp;nbsp;&gt;&amp;nbsp;&lt;a href=&quot;/category/티스의%20일상생활/주절%20주절&quot;&gt;주절 주절&lt;/a&gt;' 카테고리의 다른 글&lt;/h4&gt;
&lt;table&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/448&quot; &gt;아이패드로 스캔북 첫 완독&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(6)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/09&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/444&quot; &gt;NDC12 발표 자료를 공개합니다. 초보 클라이언트 프로그래머의 병렬 프로그래밍 도전기&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/04/26&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/443&quot; &gt;NDC12 에서 발표 합니다.&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/04/21&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/367&quot; &gt;스팀 여름 캠프 세일이 지나간 자리&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/07/10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/355&quot; &gt;새끼고양이를 업어왔네요.&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(8)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/06/13&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/275&quot; &gt;소녀시대 직접 본게 자랑&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2010/11/21&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;</description>
			<category>주절 주절</category>
			<category>아이패드</category>
			<category>전자책</category>
			<author>친절한티스</author>
			<guid>http://kindtis.tistory.com/448</guid>
			<comments>http://kindtis.tistory.com/448#entry448comment</comments>
			<pubDate>Wed, 09 May 2012 11:29:35 +0900</pubDate>
		</item>
		<item>
			<title>WPF로 카와이하게 툴을 만들어 볼게요.</title>
			<link>http://kindtis.tistory.com/447</link>
			<description>&lt;div class=&quot;txc-textbox&quot; style=&quot;border-top-style: dashed; border-right-style: dashed; border-bottom-style: dashed; border-left-style: dashed; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-color: rgb(121, 165, 228); border-right-color: rgb(121, 165, 228); border-bottom-color: rgb(121, 165, 228); border-left-color: rgb(121, 165, 228); background-color: rgb(219, 232, 251); padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px; &quot;&gt;
&lt;p style=&quot;margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; &quot;&gt;이 글은 놀게영&amp;nbsp;&lt;a href=&quot;http://www.gamedevforever.com/&quot; target=&quot;_blank&quot;&gt;http://www.gamedevforever.com&lt;/a&gt;&amp;nbsp;에서 연재 중인 글입니다.&lt;/p&gt;
&lt;/div&gt;
&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;
&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;요즘 툴을 만든다 하면 많은 분들이 C#를 선호하고 있습니다. MFC에 비해 생산성이 높기 때문이죠. 저도 마찬가지입니다. 개인 프로젝트에서 툴을 C#의 윈폼을 사용해 만들고 있습니다. 최근에는 WPF에도 관심을 가지게 되었습니다. 작년에 있었던 KGC11의 &lt;/span&gt;&lt;a href=&quot;http://kallru.com/blog/entry/KGC2011-%EC%9E%90%EB%A3%8C%EA%B3%B5%EA%B0%9C-%EC%97%94%EC%A7%84%EA%B3%BC-%ED%88%B4%EC%9D%98-%EA%B7%B8%EB%A0%87%EA%B3%A0-%EA%B7%B8%EB%9F%B0-%EC%82%AC%EC%9D%B4&quot; target=&quot;_blank&quot; class=&quot;tx-link&quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;b&gt;엔진과 툴의 그렇고 그런 사이&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt; 발표 자료를 보고 많은 감명을 받았죠.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;span style=&quot;line-height: 24px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:273px;&quot;&gt;&lt;a href=&quot;http://cfile23.uf.tistory.com/original/187199464FA8B07A0D841C&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile23.uf.tistory.com/image/187199464FA8B07A0D841C&quot; filemime=&quot;image/jpeg&quot; filename=&quot;b0040388_4ed8b51d4ec4a.jpg&quot; height=&quot;164&quot; width=&quot;273&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;이런 것도 있구나!!&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;윈폼이 MFC에 비해 편하기는 하지만, 컨트롤 구성에 제약이 있는 것은 윈폼도 마찬가지였습니다. 그에 반해 WPF는 윈폼에 비해 확장성과 유연성이 굉장히 높아 거의 원하는대로의 컨트롤 구성을 만들어낼 수 있습니다. 조금만 노력하면 언리얼 에디터 만큼의 퀄리티도 만들어낼 수 있을 정도죠.&lt;/span&gt;&lt;/p&gt;


&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:396px;&quot;&gt;&lt;a href=&quot;http://cfile8.uf.tistory.com/original/1602663D4FA8C54C1E10D6&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile8.uf.tistory.com/image/1602663D4FA8C54C1E10D6&quot; width=&quot;396&quot; height=&quot;718&quot; filename=&quot;screenshot1.png&quot; filemime=&quot;image/jpeg&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;이렇게 카와이하게 만들 수 있어요&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;출처 :&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;http://wpfpropertygrid.codeplex.com/&quot; target=&quot;_blank&quot; class=&quot;tx-link&quot;&gt;http://wpfpropertygrid.codeplex.com/&lt;/a&gt;&lt;/p&gt;


&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;이렇게 좋은 도구가 있는데, 문제는 역시 이놈도 C#이라는 것 입니다. 보통 게임엔진을 만든다 하면 대부분 C++로 만듭니다. 하지만 C#과 C++은 전혀 다른 언어죠. 그렇기에 C#으로 만들어진 툴이 C++로 만들어진 엔진과 연계가 되려면 둘 사이에 중계자가 필요합니다. 그 것이 바로 C++/CLI이죠. 이 C++/CLI란 놈은 C++과 C#의 영역을 자유자재(?)로 접근할수 있는 힘을 가지고 있습니다. C++에서 작성된 클래스 객체에 접근 할수 있고, C#의 객체에도 접근을 할 수 있습니다.&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:161px;&quot;&gt;&lt;a href=&quot;http://cfile29.uf.tistory.com/original/173B153D4FA8B0D81DA4FA&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile29.uf.tistory.com/image/173B153D4FA8B0D81DA4FA&quot; filemime=&quot;image/jpeg&quot; filename=&quot;a0007341_4b9f8b4a3597f.jpg&quot; height=&quot;120&quot; width=&quot;161&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;네... 뭐 그런놈이 있습니다.&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;이 중계 기능을 만들때 흔히 랩핑이라는 기법을 씁니다. C++에서 만들어진 클래스를 C++/CLI에서 가져와 그 클래스의 기능을 감싸는 클래스를 하나 더 만듭니다. 이 C++/CLI에서 만들어진 클래스는 [ 관리 되는 ] 클래스로 이 클래스는 C#에서 사용이 가능해집니다. 즉, C++/CLI를 통해 간접적으로 C#에서 C++ 클래스를 사용하는 것이지요.&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;C++&lt;/span&gt;&lt;/p&gt;
&lt;pre class=&quot;brush:cpp&quot;&gt;class DLL_API CSceneManager
{
public:
	void DoSomething( void )
	{
		// Do~ Do~ Do~
	}
};
&lt;/pre&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;C++/CLI&lt;/span&gt;&lt;/p&gt;
&lt;pre class=&quot;brush:cpp&quot;&gt;public ref class CWrappedSceneManager
{
public:
	void DoSomething( void )
	{
		m_pNativeSceneManager-&amp;gt;DoSomething();
	}

private:
	CSceneManager* m_pNativeSceneManager;
};
&lt;/pre&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;C#&lt;/span&gt;&lt;/p&gt;
&lt;pre class=&quot;brush:csharp&quot;&gt;public partial class MainForm : Form
{
    private CWrappedSceneManager m_WrrapedSceneManager;
    public void DoSomething()
    {
        m_WrrapedSceneManager = new CWrappedSceneManager();
        m_WrrapedSceneManager.DoSomething();
    }
}
&lt;/pre&gt;



&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;span style=&quot;line-height: 24px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:259px;&quot;&gt;&lt;a href=&quot;http://cfile9.uf.tistory.com/original/1617B9474FA8B1313409CA&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile9.uf.tistory.com/image/1617B9474FA8B1313409CA&quot; filemime=&quot;image/jpeg&quot; filename=&quot;뭐야이거.png&quot; height=&quot;303&quot; width=&quot;259&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;이 짓을 기능 추가때 마다 하라고??&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;대략 이와 같은 구조를 갖게 되는 겁니다. 벌써부터 머리가 지끈거려 오죠? 기능이 많으면 많을 수록 랩핑할 것도 많고, 손도 많이 갑니다. 정말 귀찮죠. 하지만 이렇게 일일히 클래스와 함수를 랩핑을 하는 것이 아니라 명령 단위로 처리한다면 어떨가요? 예로 게임 오브젝트를 하나 생성하는데, 게임 오브젝트 생성 부터 데이터를 채워넣는 것 까지 전부다 C# 툴 레벨에서 처리하는 것이 아니라 단지 C# 툴에서는 게임 오브젝트를 생성해라~ 명령어만 전달하는 것이지요.&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;그렇게 하면 C++/CLI 레벨에서는 단지 명령어를 전달 해줄 기능만 있으면 됩니다. 나머지는 엔진쪽에서 해당 명령에 대한 수행 로직만 만들면 되는 것이지요. 여기서 좀더 나아가 보겠습니다. 만약 이 C++/CLI 조차 필요없이 바로 C++쪽에 명령을 전달할수 있다면 어떨까요? 불필요한 파일도 없어지고, 좀더 수월해지겠죠?&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;하지만 C++과 C#은 같이 쓸수 없다고 했잖아요? 어떻게 하면 될까요? 바로 DLL Interop을 통해서 할 수 있습니다. C#에서도 DLL Interop을 통해 외부 DLL의 함수를 불러와 사용할 수 있습니다. 일단 엔진을 DLL로 빌드 하고, C#에서 사용될 명령어 처리 함수를 만듭니다. 그리고 C#에서 이 DLL을 가져와 함수를 사용하는 것이지요.&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;C++&lt;/span&gt;&lt;/p&gt;
&lt;pre class=&quot;brush:cpp&quot;&gt;extern &quot;C&quot;
{
	DLL_API bool SendCommand( const wchar_t* szCommand );
}
&lt;/pre&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;C#&lt;/span&gt;&lt;/p&gt;
&lt;pre class=&quot;brush:csharp&quot;&gt;public partial class MainWindow : Window
{
    [DllImport(&quot;Engine.dll&quot;, EntryPoint = &quot;SendCommand&quot;, CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)]
    [return: MarshalAs(UnmanagedType.I1)]
    private static extern bool SendCommand(string strCommand);

    public void DoSomething()
    {
        SendCommand(&quot;DoSomething&quot;);
    }
}
&lt;/pre&gt;



&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;span style=&quot;line-height: 24px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:359px;&quot;&gt;&lt;a href=&quot;http://cfile2.uf.tistory.com/original/142231414FA8B19030D1CC&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile2.uf.tistory.com/image/142231414FA8B19030D1CC&quot; filemime=&quot;image/jpeg&quot; filename=&quot;b0040388_4e1aa7c57449f.jpg&quot; height=&quot;339&quot; width=&quot;359&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;이 얼마나 아름답고 간결한 코드인가~&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;이전 C++/CLI 사용때 보다 훨씬 간단해졌죠? 아주 좋습니다. 이제 C#과 C++ 연동은 알겠어요. 그럼 WPF로 게임 엔진 툴을 만들어 봅시다. 뚝딱~ 뚝딱~ 카와이 하게 언리얼 에디터 같은 것을 만들어보죠. 그런데 문제가 생겼습니다. WPF로 멋지게 툴을 만들었다고 생각했는데, 화면이 렌더링 될 부분을 어떻게 만들어야 하죠?&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;윈폼에서는 ImageBox 같은 더미 컨트롤을 하나 만들어서 그 컨트롤의 핸들을 엔진쪽에 넘겨주면 엔진쪽에서 그 핸들을 받아 그 곳에 화면을 렌더링할 수 있었습니다. 그런데 WPF는 컨트롤의 핸들이 없습니다. 오로지 윈도우의 핸들만 존재합니다. 열심히 컨트롤 붙이고 툴을 만들었는데, 정작 화면을 렌더링 할수 없으면 아무 소용이 없습니다.&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;span style=&quot;line-height: 24px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/font&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:313px;&quot;&gt;&lt;a href=&quot;http://cfile8.uf.tistory.com/original/163030454FA8B1C805F6BC&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile8.uf.tistory.com/image/163030454FA8B1C805F6BC&quot; filemime=&quot;image/jpeg&quot; filename=&quot;c0032002_47b10e688d1d1.jpg&quot; height=&quot;247&quot; width=&quot;313&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;난 그동안 뭐한건가...&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;다행히 방법은 있습니다. &lt;a href=&quot;http://msdn.microsoft.com/ko-kr/library/aa970061.aspx&quot; target=&quot;_blank&quot; class=&quot;tx-link&quot;&gt;&lt;b&gt;WPF Win32 Content Hosting&lt;/b&gt;&lt;/a&gt; 이라는 요상한 기능이 하나 있습니다. 즉, WPF 상에 Win32에서 만든 컨텐츠를 표시할 수 있게 해주는 기능이죠. 이를 이용해 우리는 엔진쪽에서 만든 Render Window를 WPF에 갖다 붙일 수  있습니다. 일단 이 기능을 쓰기 위해서는 HwndHost 라는 클래스를 이용해야 합니다.&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;C#&lt;/span&gt;&lt;/p&gt;
&lt;pre class=&quot;brush:csharp&quot;&gt;public class RenderViewHwndHost : HwndHost
{
    // Win32 창 생성 함수
    [DllImport(&quot;Engine.dll&quot;, EntryPoint = &quot;CreateRenderWindow&quot;, CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)]
    private static extern IntPtr CreateRenderWindow(IntPtr applicationInstance, IntPtr hWndParent, int screenWidth, int screenHeight);

    // 소멸시 할 일
    [DllImport(&quot;Engine.dll&quot;, EntryPoint = &quot;DestroyWindow&quot;, CallingConvention = CallingConvention.Cdecl)]
    private static extern void DestroyWindow();

    protected override HandleRef BuildWindowCore(HandleRef hwndParent)
    {
        IntPtr instanceHandle = System.Runtime.InteropServices.Marshal.GetHINSTANCE(System.Reflection.Assembly.GetExecutingAssembly().GetModules()[0]);
        IntPtr hwndHost = CreateRenderWindow(instanceHandle, hwndParent.Handle, 1024, 760);

        return new HandleRef(this, hwndHost);
    }

    protected override void DestroyWindowCore(HandleRef hwnd)
    {
        DestroyWindow();
    }
}
&lt;/pre&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;C++ 엔진쪽에서 WPF에 붙일 RenderWindow를 생성하는 함수 하나를 정의합니다. 그리고 C#에서 HwndHost 클래스를 재정의 하여, 이 함수를 호출해줍니다. HwndHost에서 재정의 해야될 멤버 함수가 BuildWindowCore와 DestroyWindowCore 두 가지가 있습니다. 전자는 창 생성, 후자는 창 소멸시 호출되는 HwndHost 멤버 함수입니다. 이 두 함수는 Hosting시에 자동으로 호출 되므로, 직접 호출해줄 일은 없습니다.&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;HwndHost를 만들었으면 이제 생성한 창을 붙일 일만 남았습니다. WPF에서 편집기를 통해 Border 컨트롤을 이곳에 렌더 화면을 띄어야지~~ 할 곳에 적당히 붙여둡니다. 이 Border 컨트롤은 더미 역할을 하게 됩니다. 그리고 재정의한 HwndHost를 생성해 이 Border의 Child에 찰싹~ 붙여주면, 이제 WPF에서도 렌더링 화면을 볼수 있게 됩니다.&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;C#&lt;/span&gt;&lt;/p&gt;
&lt;pre class=&quot;brush:csharp&quot;&gt;public partial class MainWindow : Window
{
    public void CreateRenderView()
    {
        RenderViewHwndHost renderViewHost = new RenderViewHwndHost();
        border1.Child = renderViewHost; // 찰싹~
    }
}
&lt;/pre&gt;



&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:161px;&quot;&gt;&lt;a href=&quot;http://cfile25.uf.tistory.com/original/1978434D4FA8B2A826FA4A&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile25.uf.tistory.com/image/1978434D4FA8B2A826FA4A&quot; filemime=&quot;image/jpeg&quot; filename=&quot;takeme.jpg&quot; height=&quot;134&quot; width=&quot;161&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;위 기능을 구현하기 위해 드플의 핵심 인재&amp;nbsp;끼로(@kgun86)님께서 많은 도움을 주셨습니다.&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;이 자리를 빌어 감사드립니다.&lt;/span&gt;&lt;/p&gt;



&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-447-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-447-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
	&lt;img id=&quot;ccl-icon-447-2&quot; class=&quot;entry-ccl-sa&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black04.png&quot; alt=&quot;동일 조건 변경 허락&quot;/&gt;
	&lt;!--
	&lt;rdf:RDF xmlns=&quot;http://web.resource.org/cc/&quot; xmlns:dc=&quot;http://purl.org/dc/elements/1.1/&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;&gt;
		&lt;Work rdf:about=&quot;&quot;&gt;
			&lt;license rdf:resource=&quot;http://creativecommons.org/licenses/by-nc-sa/2.0/kr/&quot; /&gt;
		&lt;/Work&gt;
		&lt;License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/&quot;&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Reproduction&quot;/&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Distribution&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Notice&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Attribution&quot;/&gt;
			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;blogger-news-widget&quot; style=&quot;width: 100%; text-align: center&quot;&gt;
		  					&lt;embed src=&quot;http://api.v.daum.net/static/recombox1.swf&quot; quality=&quot;high&quot; flashvars=&quot;nid=28978381&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;false&quot; bgcolor=&quot;#ffffff&quot; width=&quot;400&quot; height=&quot;80&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;
						&lt;/div&gt;&lt;div class=&quot;another_category another_category_color_blue&quot;&gt;
&lt;h4&gt;'&lt;a href=&quot;/category/작업공간&quot;&gt;작업공간&lt;/a&gt;&amp;nbsp;&gt;&amp;nbsp;&lt;a href=&quot;/category/작업공간/게임%20개발%20포에버&quot;&gt;게임 개발 포에버&lt;/a&gt;' 카테고리의 다른 글&lt;/h4&gt;
&lt;table&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/447&quot; &gt;WPF로 카와이하게 툴을 만들어 볼게요.&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/08&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/433&quot; &gt;미리 컴파일 된 헤더를 쓰면 참 좋은데...&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/17&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/430&quot; &gt;나... 나도 병렬 프로그래밍 할래!! - #4&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/12&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/427&quot; &gt;나... 나도 병렬 프로그래밍 할래!! - #3&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/01&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/419&quot; &gt;나... 나도 병렬 프로그래밍 할래!! - #2&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/02/03&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/416&quot; &gt;나... 나도 병렬 프로그래밍 할래!! - #1&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(8)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/01/18&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;</description>
			<category>게임 개발 포에버</category>
			<category>c#</category>
			<category>GameDevForever</category>
			<category>WPF</category>
			<author>친절한티스</author>
			<guid>http://kindtis.tistory.com/447</guid>
			<comments>http://kindtis.tistory.com/447#entry447comment</comments>
			<pubDate>Tue, 08 May 2012 14:47:04 +0900</pubDate>
		</item>
		<item>
			<title>Subclassing Window's WndProc on WPF</title>
			<link>http://kindtis.tistory.com/446</link>
			<description>&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;최근 툴 부분을 WPF로 다시 만들고 있는데, WPF는 WndProc를&amp;nbsp;바로 오버라이드 할수 없더군요. 뭔가 좀 다른 듯. 메시지를 후킹 해줘야합니다. 밑은 윈도우 메시지를 후킹하는 소스.&lt;/span&gt;&lt;/p&gt;
&lt;pre class=&quot;brush:csharp&quot;&gt;private void loadedForm(object sender, RoutedEventArgs e)
{
    HwndSource source = HwndSource.FromHwnd(new WindowInteropHelper(this).Handle);
    source.AddHook(new HwndSourceHook(WndProc));
}

private static IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
    if (msg == WM_DESTROY)
    {
        MessageBox.Show(&quot;I saw a WM_DESTROY!&quot;);
        handled = true;
    }
    return IntPtr.Zero;
}
&lt;/pre&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;출처 : 
&lt;a href=&quot;http://blogs.msdn.com/b/nickkramer/archive/2006/03/18/554235.aspx&quot; target=&quot;_blank&quot; class=&quot;tx-link&quot;&gt;http://blogs.msdn.com/b/nickkramer/archive/2006/03/18/554235.aspx&lt;/a&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-446-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-446-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
	&lt;img id=&quot;ccl-icon-446-2&quot; class=&quot;entry-ccl-sa&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black04.png&quot; alt=&quot;동일 조건 변경 허락&quot;/&gt;
	&lt;!--
	&lt;rdf:RDF xmlns=&quot;http://web.resource.org/cc/&quot; xmlns:dc=&quot;http://purl.org/dc/elements/1.1/&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;&gt;
		&lt;Work rdf:about=&quot;&quot;&gt;
			&lt;license rdf:resource=&quot;http://creativecommons.org/licenses/by-nc-sa/2.0/kr/&quot; /&gt;
		&lt;/Work&gt;
		&lt;License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/&quot;&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Reproduction&quot;/&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Distribution&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Notice&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Attribution&quot;/&gt;
			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;blogger-news-widget&quot; style=&quot;width: 100%; text-align: center&quot;&gt;
		  					&lt;embed src=&quot;http://api.v.daum.net/static/recombox1.swf&quot; quality=&quot;high&quot; flashvars=&quot;nid=28898308&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;false&quot; bgcolor=&quot;#ffffff&quot; width=&quot;400&quot; height=&quot;80&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;
						&lt;/div&gt;&lt;div class=&quot;another_category another_category_color_blue&quot;&gt;
&lt;h4&gt;'&lt;a href=&quot;/category/작업공간&quot;&gt;작업공간&lt;/a&gt;&amp;nbsp;&gt;&amp;nbsp;&lt;a href=&quot;/category/작업공간/C%23/Winform/WPF&quot;&gt;C#/Winform/WPF&lt;/a&gt;' 카테고리의 다른 글&lt;/h4&gt;
&lt;table&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/446&quot; &gt;Subclassing Window's WndProc on WPF&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/06&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/348&quot; &gt;DataGridView에서 CheckBoxCell의 CellValueChanged 이벤트 처리&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/05/20&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/340&quot; &gt;C# - DataGridView to CSV&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/04/28&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/324&quot; &gt;C# 윈폼에서 닫기 X 버튼 비활성화/활성화 방법&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(4)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/03/24&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/323&quot; &gt;C# 백그라운드 작업 BackgroundWorker&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/03/18&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/321&quot; &gt;C#에서 외부 파일 실행&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/03/15&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;</description>
			<category>C#/Winform/WPF</category>
			<category>WPF</category>
			<author>친절한티스</author>
			<guid>http://kindtis.tistory.com/446</guid>
			<comments>http://kindtis.tistory.com/446#entry446comment</comments>
			<pubDate>Sun, 06 May 2012 18:21:39 +0900</pubDate>
		</item>
		<item>
			<title>지름 신고 - Introduction to 3D Game Programming with DirectX 11</title>
			<link>http://kindtis.tistory.com/445</link>
			<description>&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; clear: none; float: none; &quot;&gt;&lt;span class=&quot;imageblock&quot; style=&quot;display:inline-block;width:700px;&quot;&gt;&lt;a href=&quot;http://cfile30.uf.tistory.com/original/145BB93A4FA237153185AF&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile30.uf.tistory.com/image/145BB93A4FA237153185AF&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_0453.jpg&quot; height=&quot;522&quot; width=&quot;700&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;
&lt;div class=&quot;ttbReview&quot; align=&quot;center&quot;&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.aladin.co.kr/shop/wproduct.aspx?ISBN=1936420228&amp;amp;ttbkey=ttbtatis32239001&amp;amp;COPYPaper=1&quot;&gt;&lt;img src=&quot;http://ecx.images-amazon.com/images/I/51SaY%2BG5UVL._SL500_AA300_.jpg&quot; alt=&quot;&quot; border=&quot;0&quot;&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align=&quot;center&quot; style=&quot;vertical-align:top;&quot;&gt;&lt;a href=&quot;http://www.aladin.co.kr/shop/wproduct.aspx?ISBN=1936420228&amp;amp;ttbkey=ttbtatis32239001&amp;amp;COPYPaper=1&quot; class=&quot;aladdin_title&quot;&gt;Introduction to 3D Game Programming With Directx 11 (Paperback)&lt;/a&gt;&lt;br /&gt;&lt;img src=&quot;http://image.aladin.co.kr/img/common/star_s10.gif&quot; border=&quot;0&quot; alt=&quot;10점&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;요즘 들어서 DX11을 익혀봐야 할 것 같은 생각이 자꾸 들어서 질렀습니다. DX9 나온지도 오래 되었고, ( 아직 주력이긴 하지만 ) DX10은 ... 뭐 ... 건너뛰어도 될거 같고, 언리얼 엔진이나 배틀필드 3를 보고 있자니 DX11은 건너뛸 수 있을거 같지 않더군요. MS에서도 DX11은 엄청 밀고 있는 것 같고, 마침 루나 아저씨 책도 나와서 이걸로 일단 시작해볼까 합니다.&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;font size=&quot;3&quot;&gt;&lt;span style=&quot;line-height: 24px;&quot;&gt;EVE 프로젝트도 DX11 지원 고고씽~~~&lt;/span&gt;&lt;/font&gt;&lt;/p&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-445-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-445-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
	&lt;img id=&quot;ccl-icon-445-2&quot; class=&quot;entry-ccl-sa&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black04.png&quot; alt=&quot;동일 조건 변경 허락&quot;/&gt;
	&lt;!--
	&lt;rdf:RDF xmlns=&quot;http://web.resource.org/cc/&quot; xmlns:dc=&quot;http://purl.org/dc/elements/1.1/&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;&gt;
		&lt;Work rdf:about=&quot;&quot;&gt;
			&lt;license rdf:resource=&quot;http://creativecommons.org/licenses/by-nc-sa/2.0/kr/&quot; /&gt;
		&lt;/Work&gt;
		&lt;License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/&quot;&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Reproduction&quot;/&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Distribution&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Notice&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Attribution&quot;/&gt;
			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;blogger-news-widget&quot; style=&quot;width: 100%; text-align: center&quot;&gt;
		  					&lt;embed src=&quot;http://api.v.daum.net/static/recombox1.swf&quot; quality=&quot;high&quot; flashvars=&quot;nid=28805317&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;false&quot; bgcolor=&quot;#ffffff&quot; width=&quot;400&quot; height=&quot;80&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;
						&lt;/div&gt;&lt;div class=&quot;another_category another_category_color_blue&quot;&gt;
&lt;h4&gt;'&lt;a href=&quot;/category/티스의%20일상생활&quot;&gt;티스의 일상생활&lt;/a&gt;&amp;nbsp;&gt;&amp;nbsp;&lt;a href=&quot;/category/티스의%20일상생활/자랑%20하고%20파요!!&quot;&gt;자랑 하고 파요!!&lt;/a&gt;' 카테고리의 다른 글&lt;/h4&gt;
&lt;table&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/452&quot; &gt;마나님께서 구해 오신 디아블로 3 소장판 ( Diablo 3 Collector's Edition )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(0)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
22:15:10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/449&quot; &gt;디아블로 3 디지털 버전 구매 ( Diablo 3 )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/445&quot; &gt;지름 신고 - Introduction to 3D Game Programming with DirectX 11&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(3)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/03&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/432&quot; &gt;지름 신고 - 실용적 예제로 본 게임 인공지능 프로그램하기&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(3)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/15&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/429&quot; &gt;매스 이펙트 3 ( Mass Effect 3 ) 구입!!&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(4)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/08&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/428&quot; &gt;15달러에 구입한 풋볼 매니저 2012 ( Football Manager 2012 )&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/03/01&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;</description>
			<category>자랑 하고 파요!!</category>
			<category>DirectX11</category>
			<category>GameProgramming</category>
			<category>책</category>
			<author>친절한티스</author>
			<guid>http://kindtis.tistory.com/445</guid>
			<comments>http://kindtis.tistory.com/445#entry445comment</comments>
			<pubDate>Thu, 03 May 2012 16:54:48 +0900</pubDate>
		</item>
		<item>
			<title>NDC12 발표 자료를 공개합니다. 초보 클라이언트 프로그래머의 병렬 프로그래밍 도전기</title>
			<link>http://kindtis.tistory.com/444</link>
			<description>&lt;div style=&quot;text-align: center; &quot;&gt;&lt;iframe src=&quot;http://www.slideshare.net/slideshow/embed_code/12700288&quot; width=&quot;595&quot; height=&quot;497&quot; frameborder=&quot;0&quot; marginwidth=&quot;0&quot; marginheight=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;
&lt;span style=&quot;font-size: 12pt; &quot;&gt;&lt;p&gt;NDC12에서 많은 분들을 본의 아니게 낚은 내용입니다. 많은 것을 바라고 들으러 오셨던 분들에게 죄송하단 말씀을 전해드리고 싶네요. 내년에는 보다 질 좋은 내용으로 업그레이드 해서 소개할 수 있도록 노력하겠습니다.&amp;nbsp;&lt;/p&gt;&lt;/span&gt;&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-444-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-444-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
	&lt;img id=&quot;ccl-icon-444-2&quot; class=&quot;entry-ccl-sa&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black04.png&quot; alt=&quot;동일 조건 변경 허락&quot;/&gt;
	&lt;!--
	&lt;rdf:RDF xmlns=&quot;http://web.resource.org/cc/&quot; xmlns:dc=&quot;http://purl.org/dc/elements/1.1/&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;&gt;
		&lt;Work rdf:about=&quot;&quot;&gt;
			&lt;license rdf:resource=&quot;http://creativecommons.org/licenses/by-nc-sa/2.0/kr/&quot; /&gt;
		&lt;/Work&gt;
		&lt;License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/&quot;&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Reproduction&quot;/&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Distribution&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Notice&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Attribution&quot;/&gt;
			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;blogger-news-widget&quot; style=&quot;width: 100%; text-align: center&quot;&gt;
		  					&lt;embed src=&quot;http://api.v.daum.net/static/recombox1.swf&quot; quality=&quot;high&quot; flashvars=&quot;nid=28549790&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;false&quot; bgcolor=&quot;#ffffff&quot; width=&quot;400&quot; height=&quot;80&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;
						&lt;/div&gt;&lt;div class=&quot;another_category another_category_color_blue&quot;&gt;
&lt;h4&gt;'&lt;a href=&quot;/category/티스의%20일상생활&quot;&gt;티스의 일상생활&lt;/a&gt;&amp;nbsp;&gt;&amp;nbsp;&lt;a href=&quot;/category/티스의%20일상생활/주절%20주절&quot;&gt;주절 주절&lt;/a&gt;' 카테고리의 다른 글&lt;/h4&gt;
&lt;table&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/448&quot; &gt;아이패드로 스캔북 첫 완독&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(6)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/09&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/444&quot; &gt;NDC12 발표 자료를 공개합니다. 초보 클라이언트 프로그래머의 병렬 프로그래밍 도전기&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/04/26&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/443&quot; &gt;NDC12 에서 발표 합니다.&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/04/21&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/367&quot; &gt;스팀 여름 캠프 세일이 지나간 자리&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/07/10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/355&quot; &gt;새끼고양이를 업어왔네요.&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(8)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/06/13&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/275&quot; &gt;소녀시대 직접 본게 자랑&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2010/11/21&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;</description>
			<category>주절 주절</category>
			<category>NDC12</category>
			<category>병렬프로그래밍</category>
			<author>친절한티스</author>
			<guid>http://kindtis.tistory.com/444</guid>
			<comments>http://kindtis.tistory.com/444#entry444comment</comments>
			<pubDate>Thu, 26 Apr 2012 22:18:42 +0900</pubDate>
		</item>
		<item>
			<title>NDC12 에서 발표 합니다.</title>
			<link>http://kindtis.tistory.com/443</link>
			<description>&lt;p style=&quot;text-align: center; &quot;&gt;&lt;object classid='clsid:d27cdb6e-ae6d-11cf-96b8-444553540000' codebase='http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0'  id='NFPlayer56183' width=&quot;500&quot; height=&quot;408&quot;&gt;&lt;param name='movie' value='http://serviceapi.nmv.naver.com/flash/NFPlayer.swf?vid=FC3ACBC8541886B238C4D0D35E98EA296CC1&amp;outKey=V127eb204e0dd36d31192c1f30bc10c6287e3061f179bca2d2ebcc1f30bc10c6287e3' /&gt;&lt;param name='wmode' value='transparent' /&gt;&lt;param name='allowScriptAccess' value='always' /&gt;&lt;param name='allowFullScreen' value='true' /&gt;&lt;embed src=&quot;http://serviceapi.nmv.naver.com/flash/NFPlayer.swf?vid=FC3ACBC8541886B238C4D0D35E98EA296CC1&amp;outKey=V127eb204e0dd36d31192c1f30bc10c6287e3061f179bca2d2ebcc1f30bc10c6287e3&quot; wmode=&quot;transparent&quot; width=&quot;500&quot; height=&quot;408&quot; allowscriptaccess=&quot;always&quot; name=&quot;NFPlayer56183&quot; id=&quot;NFPlayer56183&quot; allowfullscreen=&quot;true&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/object&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;소속 &lt;/b&gt;: 넥슨&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;발표자 &lt;/b&gt;: 박기헌 선임연구원&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;세션 제목&lt;/b&gt; : 초보 클라이언트 프로그래머의 병렬 프로그래밍 도전기&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;발표 분야&lt;/b&gt; : 프로그래밍, 강의&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;내용 요약&lt;/b&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;스마트 폰에도 멀티 코어가 탑재 되는 요즘. 병렬 프로그래밍을 안하면 안될것 같다.&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;병렬 프로그래밍을 하려면 어떻게 하는가? 병렬 프로그래밍을 적용했을때의 문제점은?&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;또 그것을 개선하기 위해서는 어떻게 하는가?&amp;nbsp;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;발표 내용의 난이도&lt;/b&gt; : 1.사전지식불필요&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;수강 권장 대상&lt;/b&gt; : 1~3년차 클라이언트 프로그래머&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;발표 시간&lt;/b&gt; : 50분&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;공개 수준&lt;/b&gt; : L1 (취재/사진 촬영 모두 가능)&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;주요 키워드&lt;/b&gt; : 클라이언트 프로그램, 병렬 프로그래밍&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;b&gt;참석자들에게 발표자를 어떻게 소개해 드리면 될까요?&lt;/b&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;클라이언트 프로그래머&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;넥슨 - 카운터 스트라이크 온라인&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;--------------------------&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;어쩌다보니 NDC12에서 병렬프로그래밍 주제로 발표하게 됐네요.&lt;/p&gt;&lt;p style=&quot;text-align: center; &quot;&gt;완전 떨려........ ;ㅁ;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-443-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-443-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
	&lt;img id=&quot;ccl-icon-443-2&quot; class=&quot;entry-ccl-sa&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black04.png&quot; alt=&quot;동일 조건 변경 허락&quot;/&gt;
	&lt;!--
	&lt;rdf:RDF xmlns=&quot;http://web.resource.org/cc/&quot; xmlns:dc=&quot;http://purl.org/dc/elements/1.1/&quot; xmlns:rdf=&quot;http://www.w3.org/1999/02/22-rdf-syntax-ns#&quot;&gt;
		&lt;Work rdf:about=&quot;&quot;&gt;
			&lt;license rdf:resource=&quot;http://creativecommons.org/licenses/by-nc-sa/2.0/kr/&quot; /&gt;
		&lt;/Work&gt;
		&lt;License rdf:about=&quot;http://creativecommons.org/licenses/by-nc-sa/&quot;&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Reproduction&quot;/&gt;
			&lt;permits rdf:resource=&quot;http://web.resource.org/cc/Distribution&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Notice&quot;/&gt;
			&lt;requires rdf:resource=&quot;http://web.resource.org/cc/Attribution&quot;/&gt;
			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;blogger-news-widget&quot; style=&quot;width: 100%; text-align: center&quot;&gt;
		  					&lt;embed src=&quot;http://api.v.daum.net/static/recombox1.swf&quot; quality=&quot;high&quot; flashvars=&quot;nid=28330800&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;false&quot; bgcolor=&quot;#ffffff&quot; width=&quot;400&quot; height=&quot;80&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot;&gt;&lt;/embed&gt;
						&lt;/div&gt;&lt;div class=&quot;another_category another_category_color_blue&quot;&gt;
&lt;h4&gt;'&lt;a href=&quot;/category/티스의%20일상생활&quot;&gt;티스의 일상생활&lt;/a&gt;&amp;nbsp;&gt;&amp;nbsp;&lt;a href=&quot;/category/티스의%20일상생활/주절%20주절&quot;&gt;주절 주절&lt;/a&gt;' 카테고리의 다른 글&lt;/h4&gt;
&lt;table&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/448&quot; &gt;아이패드로 스캔북 첫 완독&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(6)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/05/09&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/444&quot; &gt;NDC12 발표 자료를 공개합니다. 초보 클라이언트 프로그래머의 병렬 프로그래밍 도전기&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/04/26&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/443&quot; &gt;NDC12 에서 발표 합니다.&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2012/04/21&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/367&quot; &gt;스팀 여름 캠프 세일이 지나간 자리&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/07/10&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/355&quot; &gt;새끼고양이를 업어왔네요.&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(8)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2011/06/13&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;th&gt;
&lt;a href=&quot;/275&quot; &gt;소녀시대 직접 본게 자랑&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span&gt;(2)&lt;/span&gt;
&lt;/th&gt;
&lt;td&gt;
2010/11/21&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;</description>
			<category>주절 주절</category>
			<category>NDC12</category>
			<author>친절한티스</author>
			<guid>http://kindtis.tistory.com/443</guid>
			<comments>http://kindtis.tistory.com/443#entry443comment</comments>
			<pubDate>Sat, 21 Apr 2012 15:55:19 +0900</pubDate>
		</item>
	</channel>
</rss>
