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		<title>MAIET Story</title>
		<link>http://maiet.tistory.com/</link>
		<description>MAIET entertainment official blog.</description>
		<language>ko</language>
		<pubDate>Mon, 05 Dec 2011 11:53:36 +0900</pubDate>
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		<managingEditor>Venister</managingEditor>
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		<title>MAIET Story</title>
		<url><![CDATA[http://cfile4.uf.tistory.com/image/185679104BA19C4090AD02]]></url>
		<link>http://maiet.tistory.com/</link>
		<description>MAIET entertainment official blog.</description>
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		<item>
			<title>건즈 2 FAQ(FAQ about GunZ 2)</title>
			<link>http://maiet.tistory.com/6553</link>
			<description>아래의 내용은 저번에 해외 웹진에 공식 프레스릴리즈를 한 것이지만 국내의 경우엔 별도의 프레스릴리즈를 하지 않았기에 여러분에게 소개드리고자 합니다. 건즈 2와 관련되어 국내외에서 가장 많이 받는 질문을 자체적으로 정리한 내용입니다.&lt;br /&gt;
&lt;br /&gt;
(The below content was press released officially though overseas online gaming websites. But since it wasn&#039;t released in Korea, I would like to present you about it. It&#039;s a list which we put together of most frequently asked questions(FAQ) regarding GunZ 2 from both inland and out. - &lt;font class=&quot;Apple-style-span&quot; color=&quot;#193da9&quot;&gt;&lt;u&gt;The translated document in English is located on the bottom of this posting so please check it out!&lt;/u&gt;&lt;/font&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile23.uf.tistory.com/original/1734FC354ED88FE7102442&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile23.uf.tistory.com/image/1734FC354ED88FE7102442&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;gunz2_illust3.jpg&quot; height=&quot;680&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;b&gt;Q. 건즈 2 프로젝트는 언제 시작되었습니까?&lt;/b&gt;&lt;br /&gt;
A. 건즈 2는 2007년 중반정도에 시작되었습니다. 처음 2년 동안은 기반 기술을 만들고 테스트하는데 시간을 들였기 때문에 맨처음에 목표하고자 했던 출시시기와는 큰 차이를 보이게 되었습니다.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Q. 건즈 1과 건즈 2의 가장 큰 차이점은 무엇입니까?&lt;/b&gt;&lt;br /&gt;
A. 건즈 2의 가장 큰 특징은 Full Physics Game Engine이라는 부분입니다. 물리엔진을 사용하는 게임은 무척 많지만 대부분 비주얼 효과부문에만 그것을 적용하는 경우가 많고, 게임에 활용하더라도 멀티플레이에서는 상당히 소극적으로 활용될 수 밖에 없는 문제를 가집니다. 건즈 2의 게임 엔진은 이런 물리 시뮬레이션 그 자체를 네트웍 상에서 모두 동기화 시키는 기술을 사용하고 있으며 이를 이용하여 전작과는 완전히 다른 창의적인 게임플레이가 실현되도록 하는 것을 목표로 하고 있습니다. 이번에 공개된 동영상과 지스타 버전에서는 이런 부분이 크게 부각되지 못했습니다만 앞으로 개발이 진행되면서 이와 관련된 참신한 게임플레이를 느낄 수 있게 될겁니다.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Q. 현재 소개된 3종의 클래스 이외에 정식버전에 추가로 공개되는 클래스가 존재합니까?&lt;/b&gt;&lt;br /&gt;
A. 없습니다. 클래스를 추가하는 작업은 대단히 큰 작업입니다. 아주 가끔 힐링을 담당하는 클래스 이야기가 나오긴 합니다만 애초부터 고려된 적이 없습니다. 정식 서비스에서는 3종의 클래스가 공개될 것이며 지스타 버전엔 나오지 않았던 어새신 여성, 파이터 남성, 헤비 여성의 캐릭터 모두를 사용할 수 있게 될 것입니다.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Q. 캐릭터 커스터마이징이 가능합니까?&lt;/b&gt;&lt;br /&gt;
A. 가능합니다. 전작처럼 장비를 갈아 끼우는 부분이 추가될 예정인데 지스타 버전엔 그 기능이 삭제되어 있을 뿐입니다. 우린 이미 정식버전에 선보일 의상의 대부분을 준비하였으며 추후 정보가 추가 공개될 때마다 새로운 모습을 볼 수 있게 될 것입니다.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Q. PvE의 비중이 강화되었다던데?&lt;/b&gt;&lt;br /&gt;
A. 그렇습니다. 전작에서의 PvE가 맛보기였다면 이번엔 좀 더 본격화 시켜서 PvE만 즐겨도 충분히 재미있는 게임이 될 것이라 자신합니다. 다만 PvE만으로 모든 것이 가능한 정도는 아닙니다. PvE는 보다 시험적인 기능들을 플레이어들에게 선보임으로써 새로운 경험을 할 수 있도록 하는 것에 큰 목적을 두고 있습니다.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Q. 전작에서 팬들이 kStyle로 칭하고 있는 그것은 그대로 계승되나?&lt;/b&gt;&lt;br /&gt;
A.&amp;nbsp;이 부분이 항상 거론되곤 하는데 확실히 말해두겠습니다.&amp;nbsp;전작에서 존재하던 kStyle은 들어가지 않는다고 보는 것이 좋겠습니다. kStyle은 전작이 나름의 인기를 구가할 수 있었던 아주 중요한 게임 요소였다는 점에 대해 분명 인정합니다만 여러 파생되는 문제점 또한 만들어낸 것도 사실입니다. 아울러 건즈 2에서 새롭게 제공되는 전술이나 사용법 때문에 kStyle을 그대로 이어갈 필요가 있는지 의문입니다. 건즈 2는 우리가 계획하고 있는 게임 내용만으로도 전작을 훨씬 뛰어넘어 더 많은 즐길 거리를 제공하게 될 것이므로 kStyle을 삭제했다고 해서 크게 실망할 필요는 없다고 생각합니다.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Q. 건즈 2의 정식 서비스는 언제로 예정되어 있습니까?&lt;/b&gt;&lt;br /&gt;
A. 지금 한창 컨텐츠 제작 작업 및 Full Physics Game Engine을 정교하게 다듬는 작업을 하고 있습니다. 죄송하지만 아직도 공개적으로 언제라고 분명하게 말씀드리긴 어렵지만 우린 2012년 상반기중에 한국 서비스를 제공하는 것을 목표로 하고 있습니다.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Q. 건즈 2의 한국 서비스 이외의 정식 서비스는 어떻게 예정하십니까?&lt;/b&gt;&lt;br /&gt;
A. 현재로선 2012년 3분기 또는 4분기 쯤에 대만을 비롯한 마카오, 홍콩 3개 지역에 서비스하는 것만이 확정된 상태입니다. 대단히 많은 지역의 많은 퍼블리셔들이 큰 관심을 보이고 있기 때문에 2012년 상반기 중엔 추가 확정되는 정식 서비스 지역을 발표할 수 있을것으로 예상합니다.&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;b&gt;Q. 건즈 1처럼 개발사가 직접 운영하는 인터내셔널 서비스를 운영할 계획이 있습니까?&lt;/b&gt;&lt;br /&gt;
A.. 전혀 없습니다. 앞으로도 없을 것이라 단언하긴 어렵지만 현재로선 운영할 계획도 인력도 갖추지 못하고 있습니다. 우린 전작에서 시험적으로 인터내셔널 서비스를 운영하여 나름대로 좋은 경험을 쌓았다고 생각하지만 우리가 직접적으로 유저에게 게임 서비스를 제공하는 것은 현재 시점에서 불가능하다고 생각합니다.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;/b&gt;&lt;p id=&quot;more6553_0&quot; class=&quot;moreless_fold&quot;&gt;&lt;span style=&quot;cursor: pointer;&quot; onclick=&quot;toggleMoreLess(this, &#039;6553_0&#039;,&#039;FAQ in English&#039;,&#039;FAQ in English&#039;); return false;&quot;&gt;FAQ in English&lt;/span&gt;&lt;/p&gt;&lt;div id=&quot;content6553_0&quot; class=&quot;moreless_content&quot; style=&quot;display: none;&quot;&gt;&lt;p style=&quot;margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; &quot; more=&quot;FAQ in English&quot; less=&quot;FAQ in English (...Close...)&quot;&gt;&lt;b&gt;Q. When was GunZ 2 project started?&lt;/b&gt;&lt;/p&gt;
&lt;div&gt;
A. GunZ 2 project was started on the second half of the year 2007. But the first 2 years were spent building fundamental technologies and testing, so release point was postponed later than what we originally planned.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;Q. What is the biggest difference between GunZ 1 &amp;amp; GunZ 2?&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
A. The noticeable feature of GunZ 2 is the adaptation of Full Physics Game Engine. There are many games which use Physics Engine, but it is mostly used for visual effects or it is used under limited circumstance for multiplay. But, GunZ 2 synchronizes all Physics simulation on the network, and this exclusive technology realizes the users to experience and perform such creative gameplay in GunZ 2 which is completely different from GunZ 1. &amp;nbsp;Unfortunately, the trailer doesn’t fully display this feature but as the development progresses and through the release of new information you will see and feel it greatly.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;Q. Will there be any other class than the 3 classes presented for the official release?&amp;nbsp;&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
A. No, because developing additional class is a huge job. Sometimes we heard about adding a healing class rumor, but this was never an issue even from the beginning. For the official service, total of 3 classes will be launched, and these include female assassin, male fighter, and female heavy characters which weren’t shown on the trailer.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;Q. Does character customizing possible?&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
A. Of course. We just didn’t apply the equipment change part for GSTAR because of the limited time for the show. We already prepared enough costumes to present for the official version, and you will see it as more information about GunZ 2 reveals.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;Q. Enforcement of PvE mode?&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
A. Yes. We consider PvE mode in GunZ 1 as just a foretaste. We were determined to make attractive and enjoyable PvE mode so user can also have fun just by playing PvE mode. However, PvE mode is not enough to experience everything about GunZ 2. Our ultimate goal is to provide more experimental features in PvE to bring a brand new gaming experience for players.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;Q. Will there be the technique called kStyle at GunZ 2?&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
A. kStyle from GunZ 1 will not be included in GunZ 2. We acknowledge that kStyle would have enhanced the popularity of GunZ 1 but it is also true that it holds many derivative problems. And also we doubt for the necessity to keep kStyle since GunZ 2 will have totally new tactics and controls. Just considering what we have planned for GunZ 2 so far, we believe that there is enough content to exceed GunZ 1 and provide a lot of enjoyable features. &amp;nbsp;So there is no need to be disappointed about kStyle.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;Q. When will GunZ 2 be officially released?&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
A. We are currently working on the contents and elaborating more on Full Physics Game Engine. It is hard to tell definite timing for release but it is our goal to release early next year in Korea.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;Q. Please tell about international language service plan.&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
A. So far, only the release of Taiwan, Macao, and Hong Kong during the third or fourth quarter of 2012 is confirmed. Since GunZ 2 is receiving lots of attentions from many game publishers of different territories, we hope to be able to release regarding additional officially servicing territory by early next year.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;Q. Do you have any plan to lead the international service by development studio such as GunZ 1?&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
A. Not at all. Actually it is difficult to say that it won’t happen in the future, but for now we can’t prepare for such service plan or the operating team. We think that we have accumulated good experience while leading an international service for GunZ 1, but it is out of our capacity to operate an international service in our own at this moment.&lt;/div&gt;
&lt;p&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div&gt;
&lt;/div&gt;
&lt;div&gt;
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</description>
			<category>GunZ 2</category>
			<category>gunz</category>
			<category>GunZ 2</category>
			<category>GunZ the Second Duel</category>
			<category>건즈</category>
			<category>건즈 2</category>
			<category>건즈 TSD</category>
			<author>Venister</author>
			<guid>http://maiet.tistory.com/6553</guid>
			<comments>http://maiet.tistory.com/6553#entry6553comment</comments>
			<pubDate>Fri, 02 Dec 2011 18:01:23 +0900</pubDate>
		</item>
		<item>
			<title>레이더즈 최신 스크린샷(RaiderZ Recent Screenshots)</title>
			<link>http://maiet.tistory.com/6552</link>
			<description>레이더즈와 관련된 뉴스를 최근에는 올리지 않고 있습니다. 그러나 개발팀은 여전히 내년 상반기 중 오픈을 위해 노력중이며, 보다 나은 게임을 만들기 위해 여러가지 시도를 거듭하고 있는 중입니다.&lt;br /&gt;
&lt;br /&gt;
최근엔 저희가 사용중인 그래픽 엔진에 최신 기법을 적용시키면서 비주얼을 끌어올리기 위해 노력중인데 아래의 스크린 샷을 보시면 확연히 다른 느낌을 실감하실 수 있으리라 생각합니다.&lt;br /&gt;
&lt;br /&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile30.uf.tistory.com/original/12665C414ECB55EF16829F&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile30.uf.tistory.com/image/12665C414ECB55EF16829F&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile30.uf@12665C414ECB55EF16829F.jpg&quot; height=&quot;383&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;Before&lt;/p&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile8.uf.tistory.com/original/2050DE414ECB55EE330F74&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile8.uf.tistory.com/image/2050DE414ECB55EE330F74&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile8.uf@2050DE414ECB55EE330F74.jpg&quot; height=&quot;383&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;After (완성판은 이것과 또 다른 느낌일 수 있습니다.)&lt;/p&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
위의 스크린샷은 동일한 시간, 같은 장소에서 촬영한 스크린샷입니다. 인젠 자유항의 모습이고 새벽입니다. 환경셋팅을 버전업된 엔진에 맞추어 바꾸었기 때문에 느낌이 다르기도 하지만 전체적으로 풍성한 컬러를 느낄수 있게 만들고 있습니다.&lt;br /&gt;
&lt;br /&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile9.uf.tistory.com/original/1255B7414ECB564A2A30D7&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile9.uf.tistory.com/image/1255B7414ECB564A2A30D7&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile9.uf@1255B7414ECB564A2A30D7.jpg&quot; height=&quot;383&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;테레스평원 입구&lt;/p&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
위의 스크린샷은 최근에 만들어진 새로운 탈 것입니다. 탈 것의 종류가 최종 완성판에 몇개가 들어갈지는 아직 미지수입니다만 탈 것에 강화 요소를 넣거나 (게임 플레이에는 상관없지만) 재미있는 요소들이 함께 녹아들어가도록 하기 위해 개발팀이 노력중입니다.&lt;br /&gt;
&lt;br /&gt;
이제 본격적으로 최신 기술을 엔진에 넣고 있으니 그래픽 퀄리티 또한 계속 꾸준히 발전되리라 생각합니다. (아직 할게 많이 있음.) 물론 중요한 것은 게임 자체가 재미있어야 하는 것이니만큼 계속 노력중입니다. 아마도 내년 봄에는 본격적으로 완성판에 가까운 여러가지 모습을 보여드릴 수 있을겁니다.&lt;br /&gt;
&lt;br /&gt;
최근에 레이더즈도 새로운 프로모션 영상을 찍었는데 엔진이 한차례 업그레이드 되는 바람에 내년에 다시 촬영해서 공개해야 할것 같네요. (웃어야 할지 울어야 할지...)&lt;br /&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;/p&gt;
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&lt;/div&gt;
</description>
			<category>RaiderZ</category>
			<category>Raiderz</category>
			<category>레이더즈</category>
			<author>Venister</author>
			<guid>http://maiet.tistory.com/6552</guid>
			<comments>http://maiet.tistory.com/6552#entry6552comment</comments>
			<pubDate>Tue, 22 Nov 2011 17:16:02 +0900</pubDate>
		</item>
		<item>
			<title>건즈 2(GunZ the Second Duel)의 2011&#039; 공식 프로모션 동영상 공개</title>
			<link>http://maiet.tistory.com/6551</link>
			<description>&lt;p style=&quot;margin:0&quot;&gt;&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile24.uf.tistory.com/original/166510354EC5EB471A3C8D&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile24.uf.tistory.com/image/166510354EC5EB471A3C8D&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;gunztsd_blog.jpg&quot; height=&quot;600&quot; width=&quot;437&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#ff0000&quot;&gt;주의: 이 비디오에는 아직 제작이 완료되지 않은 컨텐츠가 포함되어 있으므로 이점 양해바랍니다. 아울러 비디오에는 폭력 및 잔혹한 묘사가 포함되어 있습니다.&lt;/font&gt;&lt;br /&gt;
&lt;br /&gt;
지난 지스타 2011을 통하여 한국 지역 퍼블리셔인 CJ E&amp;amp;M은 건즈 2(건즈 TSD)를 일반인에게 공개하였습니다. 이전에는 아무런 정보를 공개하지 않았기 때문에 관심을 가지고 봐주신 분들께 감사드립니다.&lt;br /&gt;
&lt;br /&gt;
지스타는 지난 13일에 종료되었습니다만 저희가 지스타에서 퍼블리싱 관계자에게만 제한적 공개할 목적으로 제작한 제작자 제작의 건즈 2 2011년 공식 프로모션 동영상을 여기에 공개합니다. 이 동영상은 해외 매체에는 공식 프레스릴리즈를 하였습니다만 한국의 경우엔 퍼블리셔가 있기 때문에 별도의 프레스릴리즈는 하지 않았음을 알립니다. 한국의 경우엔 일종의 팬서비스로 봐주시면 감사하겠습니다.&lt;br /&gt;
&lt;br /&gt;
이 비디오는 지스타 2011에 출품된 4종의 PvP맵을 비롯하여 지스타에서는 공개하지 못했던 PvE 컨텐츠 일부를 동영상 후반부에 포함하고 있습니다.&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe width=&quot;560&quot; height=&quot;315&quot; src=&quot;http://www.youtube.com/embed/tP0tTQyRoFk&quot; frameborder=&quot;0&quot; allowfullscreen=&quot;&quot;&gt;&lt;/iframe&gt;
&lt;/div&gt;

&lt;br /&gt;
다음은 해외 매체에 배포된 프레스릴리즈의 소개 전문입니다.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;/b&gt;&lt;p&gt;&lt;/p&gt;
&lt;div class=&quot;txc-textbox&quot; style=&quot;border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-color: rgb(203, 203, 203); border-right-color: rgb(203, 203, 203); border-bottom-color: rgb(203, 203, 203); border-left-color: rgb(203, 203, 203); background-color: rgb(255, 255, 255); padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px; &quot;&gt;
&lt;p style=&quot;margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; &quot;&gt;&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;b&gt;MAIET ANNOUNCES OFFICIAL PROMOTIONAL VIDEO OF GUNZ THE SECOND DUEL&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;SEOUL, November 18, 2011&lt;/b&gt; - &amp;nbsp;At GSTAR 2011, MAIET entertainment, Inc. (CEO Venister, hereafter MAIET) finally revealed GunZ the Second Duel(hereafter GunZ 2) game play in public through Korean publisher CJ E&amp;amp;M. It was a big moment for MAIET especially since GunZ 2 gameplay has never been officially released to public before.&lt;br /&gt;
&lt;br /&gt;
GSTAR 2011 finished on November 13th, and MAIET released GunZ 2 official promotional trailer made for publisher viewing to public on November 18th.&lt;br /&gt;
&lt;br /&gt;
In this trailer, users can have a glimpse of four PvP maps presented at GSTAR 2011 and have an opportunity to watch the gameplay of all three classes of characters. There is also PvE content which wasn&#039;t revealed during GSTAR toward the end of the trailer.&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#ff0000&quot;&gt;※ CAUTION: This movie contains incomplete contents still under development. Moreover, this movie includes brutal portrayal and violence.&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;/p&gt;
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</description>
			<category>GunZ 2</category>
			<category>GunZ 2</category>
			<category>GunZ the Second Duel</category>
			<category>건즈</category>
			<category>건즈 2</category>
			<author>Venister</author>
			<guid>http://maiet.tistory.com/6551</guid>
			<comments>http://maiet.tistory.com/6551#entry6551comment</comments>
			<pubDate>Fri, 18 Nov 2011 16:13:15 +0900</pubDate>
		</item>
		<item>
			<title>마이에트 개발자 스토리(MAIET Dev. Story)를 시작합니다.</title>
			<link>http://maiet.tistory.com/6550</link>
			<description>&lt;div style=&quot;background-color: transparent; margin-top: 1px; margin-right: 3px; margin-bottom: 0px; margin-left: 3px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; overflow-x: hidden; overflow-y: hidden; &quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;
글을 많이 올리지는 못했지만&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;http://maiet.tistory.com/&quot; target=&quot;_blank&quot; title=&quot;[http://maiet.tistory.com]로 이동합니다.&quot; style=&quot;font-size: 9pt; line-height: 1.5; &quot;&gt;마이에트 스토리(MAIET Story)&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;라는 이름의 블로그를 런칭한지도 벌써 3년이 지났습니다.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;
처음에는 회사 서버에 설치했다가 티스토리로 옮겨 현재에 이르고 있습니다만 &#039;자사의 게임 이야기를 비롯하여 개발 자료도 공유하면서 블로그를 운영하고 싶다.&#039;는 첫 취지와는 다르게 개발자 관련 자료가 올라오면 본문과 전혀 다른 댓글이 올라오는 관계로 개발자 분들의 편의를 제공코자 다음과 같이 &lt;/span&gt;&lt;u style=&quot;font-size: 9pt; line-height: 1.5; &quot;&gt;개발자들에 의한 개발 자료 공개를 목적으로 하는 블로그를 별도로 런칭&lt;/u&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;합니다.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;
이 사이트의 이름은&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;font-size: 9pt; line-height: 1.5; &quot;&gt;마이에트 개발자 스토리(MAIET Dev. Story)&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;이며 주소는&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;http://maietdev.tistory.com/&quot; target=&quot;_blank&quot; title=&quot;[http://maietdev.tistory.com]로 이동합니다.&quot; style=&quot;font-size: 9pt; line-height: 1.5; &quot;&gt;http://maietdev.tistory.com&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;입니다.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;
일단 공식 블로그에 있던 글과 댓글을 통째로 옮겨 왔기 때문에 노출되는 댓글이 다소 엉뚱할 수는 있겠습니다만 기왕이면 이런 자료는 함께 모아두는 편이 좋다고 판단되어 위의 사이트와 같이 본문 및 댓글을 이동시켰습니다.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;11월 1일부터 마이에트 임직원이 발행하는 개발 관련 블로그 포스팅은 해당 사이트에만 개제될 예정이며&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;font-size: 9pt; line-height: 1.5; &quot;&gt;모든 내용은 (주)마이에트 엔터테인먼트의 공식 입장과는 무관하며 내용의 무결성과 타당성을 인증하지 않음&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;을 알려드립니다. 아울러 마이에트 개발자 스토리에 들어가는 내용은 한글로만 제공될 예정입니다.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;
(개발과 크게 관련 없는 행사 내용과 직접적으로 저희 제품과 관련 있는 내용은 본 블로그에 계속 개제될 예정입니다.)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;&lt;/span&gt;&lt;div class=&quot;txc-textbox&quot; style=&quot;border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-color: rgb(203, 203, 203); border-right-color: rgb(203, 203, 203); border-bottom-color: rgb(203, 203, 203); border-left-color: rgb(203, 203, 203); background-color: rgb(255, 255, 255); padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px; &quot;&gt;
&lt;p style=&quot;margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; &quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 9pt; line-height: 1.5;&quot;&gt;&lt;b&gt;(English ver.)&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;It is been three years launch the blog named &#039;MAIET Story&#039; although we were unable to update a lot.&lt;br /&gt;
&lt;br /&gt;We built the blog on company server and moved to T-story for settlement.&amp;nbsp;At the beginning, we wanted to build the blog under purpose of &#039;share MAIET game story and development resources; however, we can witness many comments far away from its original purpose under development related contents posting.&lt;br /&gt;
&lt;br /&gt;Therefore, to provide convenience for developers, &lt;u&gt;we are launching an extra blog which is only for posting development sources by game developers&lt;/u&gt;.&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
The site name is &#039;&lt;b&gt;MAIET Dev. Story&lt;/b&gt;&#039; and address is &lt;a href=&quot;http://maietdev.tistory.com&quot; target=&quot;_blank&quot; title=&quot;[http://maietdev.tistory.com]로 이동합니다.&quot;&gt;http://maietdev.tistory.com&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;Exposed comments may be seemed irrelevant due to whole contents moved from official blog, but I thought it is better to accumulate these&amp;nbsp;kind of contents at same space, so I transferred main article and comments like the site above.&lt;br /&gt;
&lt;br /&gt;From November 1st, the development related blog posting by MAIET staffs will be updated on assigned site only and please be informed that &lt;b&gt;all contents are not represented MAIET official statement so validity and integrity will not be certified&lt;/b&gt;.&lt;div&gt;
&lt;br /&gt;&lt;div&gt;
In addition, Korean is only serviceable language for MAIET Dev. Story.&amp;nbsp;(The event story which is irrelevant with development and MAIET game related contents will be updated on this blog continuously.)&lt;/div&gt;
&lt;/div&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div&gt;
&lt;div&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
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&lt;/div&gt;
</description>
			<category>스토리</category>
			<category>MAIET Devv. Story</category>
			<category>개발자 스토리</category>
			<author>Venister</author>
			<guid>http://maiet.tistory.com/6550</guid>
			<comments>http://maiet.tistory.com/6550#entry6550comment</comments>
			<pubDate>Mon, 31 Oct 2011 14:08:36 +0900</pubDate>
		</item>
		<item>
			<title>건즈TSD, 지스타 출품 소식</title>
			<link>http://maiet.tistory.com/6549</link>
			<description>&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile10.uf.tistory.com/original/175A72414EA8E8860CAC08&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile10.uf.tistory.com/image/175A72414EA8E8860CAC08&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;gunz2_illust2.jpg&quot; height=&quot;405&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
오는 11월 10일부터 13일까지 부산 벡스코에서 열리는 지스타 2011에 건즈TSD가 처음으로 일반인에게 공개됩니다! 한국 퍼블리싱을 담당하는 CJ E&amp;amp;M의 커밍순 섹션에서 공개되는 이번 버전은 현재 개발중인 건즈TSD의 PvP와 PvE를 체험하실 수 있도록 구성될 예정입니다.&lt;br /&gt;
&lt;br /&gt;
PvP의 경우에는 Mansion, Pier 5, Refinery, Market Town의 맵이 준비되어 플레이 가능하며 PvE 모드는 맛보기 버전을 공개할 예정입니다. (PvE의 경우엔 아직 공개 수준이 확정되지 않아서 보스 스테이지 플레이가 가능할지 아닐지 말씀드리지 못함을 양해 바랍니다.)&lt;br /&gt;
&lt;br /&gt;
플레이는 3개 클래스를 각각 플레이 가능(단, 성별과 의상은 고정)하지만&amp;nbsp;공개되는 버전은 아직 개발중이라는 점 사전 양해바랍니다. 행사기간이 끝나고 나면 행사에 오지 못하신 분들을 위하여 스크린샷을 일부 공개할 예정이므로 많은 관심 부탁드립니다.&lt;br /&gt;
&lt;br /&gt;
아울러 지난 건즈TSD 기사에 일러스트 작가의 이름을 알려달라는 문의가 있었는데 저희 회사를 재직하고 계시는 &lt;a href=&quot;http://jerryj.egloos.com/&quot; target=&quot;_blank&quot; title=&quot;[http://jerryj.egloos.com/]로 이동합니다.&quot;&gt;박중민&lt;/a&gt;씨의 작품입니다. 2008년 도미넌스워 3 2D 컨셉 아트 부분 1위 수상자이시고 현재 건즈TSD의 아트디렉팅을 맡고 계십니다.&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;div class=&quot;txc-textbox&quot; style=&quot;border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-color: rgb(203, 203, 203); border-right-color: rgb(203, 203, 203); border-bottom-color: rgb(203, 203, 203); border-left-color: rgb(203, 203, 203); background-color: rgb(255, 255, 255); padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px; &quot;&gt;
&lt;p style=&quot;margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; &quot;&gt;&lt;/p&gt;
&lt;div&gt;
&lt;b&gt;&lt;u&gt;English Version:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
GunZ&amp;nbsp;TSD(The Second Duel)&amp;nbsp;is &lt;b&gt;FINALLY&lt;/b&gt; ready to be revealed in public on Gstar holds in Busan BEXCO&amp;nbsp;from November 11 to 12, 2011. This exhibition version will be displayed on &quot;Coming Soon&quot; sector of GunZ TSD Korean publisher CJ E&amp;amp;M and composed to exprience PvP and PvE&amp;nbsp;modes to catch users&#039; attention.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
For PvP mode, we will provide &quot;Mansion&quot;, &quot;Pier 5&quot;, &quot;Refinery&quot;, and &quot;Market Town&quot; for your full&amp;nbsp;experience the contents. On the other hand, preview version of PvE mode will be released.(We are sorry that we cannot guarantee you a boss stage will be&amp;nbsp;included or not due to PvE present level is undecided yet.)&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
Please be informed users can play whole 3&lt;strike&gt;&lt;font class=&quot;Apple-style-span&quot; color=&quot;#c2c2c2&quot;&gt;6&lt;/font&gt;&lt;/strike&gt; characters on 3 classes but this version is still&amp;nbsp;under development. Also, we are planning to post screenshots after event for gamers who could not join&amp;nbsp;the Gstar.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
Besides, there was an inquiry under GunZ&amp;nbsp;TSD&amp;nbsp;article who painted artworks, so now here is the answer.&amp;nbsp;He is &lt;a href=&quot;http://jerryj.egloos.com/&quot; target=&quot;_blank&quot; title=&quot;[http://jerryj.egloos.com/]로 이동합니다.&quot;&gt;Jerry J&lt;/a&gt; (Park, Chung-min),winner of &quot;Dominance War3&quot; 2D concept art,&amp;nbsp;and working at MAIET as a GunZ&amp;nbsp;TSD&amp;nbsp;art director.&lt;/div&gt;
&lt;p&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;/div&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
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</description>
			<category>GunZ 2</category>
			<category>Gstar</category>
			<category>GunZ 2</category>
			<category>GunZ the Second Duel</category>
			<category>건즈 2</category>
			<category>지스타</category>
			<author>Venister</author>
			<guid>http://maiet.tistory.com/6549</guid>
			<comments>http://maiet.tistory.com/6549#entry6549comment</comments>
			<pubDate>Thu, 27 Oct 2011 14:26:08 +0900</pubDate>
		</item>
		<item>
			<title>레이더즈팀 워크샵</title>
			<link>http://maiet.tistory.com/6547</link>
			<description>레이더즈팀에서 현재까지를 추스리고 앞으로 더 열심히, 즐겁게 일하기 위해 양평으로 1박2일 워크샵을 다녀왔습니다.&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&lt;br /&gt;
첫번째 프로그램은 마시멜로우 게임. &lt;br /&gt;
&lt;br /&gt;
간단한 게임으로 즐겁게 게임하면서 팀워크의 필요성에 대해 공감하는 시간을 가졌습니다.&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile1.uf.tistory.com/original/1720523F4E69A3F2280025&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile1.uf.tistory.com/image/1720523F4E69A3F2280025&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile1.uf@1720523F4E69A3F2280025.jpg&quot; height=&quot;366&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;
&amp;nbsp;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&amp;nbsp; 마시멜로우 게임에 대해선 다음의 &lt;a href=&quot;http://www.ted.com/talks/lang/kor/tom_wujec_build_a_tower.html&quot; target=&quot;_blank&quot; title=&quot;[http://www.ted.com/talks/lang/kor/tom_wujec_build_a_tower.html]로 이동합니다.&quot;&gt;TED 영상&lt;/a&gt;을 보세요. ^^&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
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&lt;object width=&quot;526&quot; height=&quot;374&quot;&gt; &lt;param name=&quot;movie&quot; value=&quot;http://video.ted.com/assets/player/swf/EmbedPlayer.swf&quot;&gt;&lt;/param&gt; &lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt; &lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot;/&gt; &lt;param name=&quot;wmode&quot; value=&quot;transparent&quot;&gt;&lt;/param&gt; &lt;param name=&quot;bgColor&quot; value=&quot;#ffffff&quot;&gt;&lt;/param&gt; &lt;param name=&quot;flashvars&quot; value=&quot;vu=http://video.ted.com/talk/stream/2010U/Blank/TomWujec_2010U-320k.mp4&amp;amp;su=http://images.ted.com/images/ted/tedindex/embed-posters/TomWujec-2010U.embed_thumbnail.jpg&amp;amp;vw=512&amp;amp;vh=288&amp;amp;ap=0&amp;amp;ti=837&amp;amp;lang=kor&amp;amp;introDuration=15330&amp;amp;adDuration=4000&amp;amp;postAdDuration=830&amp;amp;adKeys=talk=tom_wujec_build_a_tower;year=2010;theme=a_taste_of_ted2010;theme=not_business_as_usual;event=TED2010;tag=Business;tag=Culture;tag=Design;tag=Entertainment;tag=collaboration;tag=psychology;&amp;amp;preAdTag=tconf.ted/embed;tile=1;sz=512x288;&quot; /&gt; &lt;embed src=&quot;http://video.ted.com/assets/player/swf/EmbedPlayer.swf&quot; pluginspace=&quot;http://www.macromedia.com/go/getflashplayer&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot; bgColor=&quot;#ffffff&quot; width=&quot;526&quot; height=&quot;374&quot; allowFullScreen=&quot;true&quot; allowScriptAccess=&quot;always&quot; flashvars=&quot;vu=http://video.ted.com/talk/stream/2010U/Blank/TomWujec_2010U-320k.mp4&amp;amp;su=http://images.ted.com/images/ted/tedindex/embed-posters/TomWujec-2010U.embed_thumbnail.jpg&amp;amp;vw=512&amp;amp;vh=288&amp;amp;ap=0&amp;amp;ti=837&amp;amp;lang=kor&amp;amp;introDuration=15330&amp;amp;adDuration=4000&amp;amp;postAdDuration=830&amp;amp;adKeys=talk=tom_wujec_build_a_tower;year=2010;theme=a_taste_of_ted2010;theme=not_business_as_usual;event=TED2010;tag=Business;tag=Culture;tag=Design;tag=Entertainment;tag=collaboration;tag=psychology;&amp;amp;preAdTag=tconf.ted/embed;tile=1;sz=512x288;&quot;&gt;&lt;/embed&gt; &lt;/object&gt; &lt;/div&gt;
&amp;nbsp;&lt;br /&gt;
&amp;nbsp;두번째 프로그램은&amp;nbsp;주위에 있는 각종 재료를 이용해서 재밌고 멋진 몬스터 만들기.&lt;br /&gt;
&lt;br /&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile22.uf.tistory.com/original/2036753E4E69A8B823F176&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile22.uf.tistory.com/image/2036753E4E69A8B823F176&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile22.uf@2036753E4E69A8B823F176.jpg&quot; height=&quot;366&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
상품이 걸려있어 그런지 다들 열심히 하시더군요. ^^&lt;/div&gt;
&lt;br /&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile4.uf.tistory.com/original/1136753E4E69A8B8241E7B&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile4.uf.tistory.com/image/1136753E4E69A8B8241E7B&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile4.uf@1136753E4E69A8B8241E7B.jpg&quot; height=&quot;366&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile26.uf.tistory.com/original/1336753E4E69A8B9259222&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile26.uf.tistory.com/image/1336753E4E69A8B9259222&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;5.jpg&quot; height=&quot;343&quot; width=&quot;510&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile6.uf.tistory.com/original/1436753E4E69A8B92652E4&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile6.uf.tistory.com/image/1436753E4E69A8B92652E4&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile6.uf@1436753E4E69A8B92652E4.jpg&quot; height=&quot;569&quot; width=&quot;380&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile9.uf.tistory.com/original/1436753E4E69A8BA287EFD&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile9.uf.tistory.com/image/1436753E4E69A8BA287EFD&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;6ㅇ.jpg&quot; height=&quot;343&quot; width=&quot;510&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile30.uf.tistory.com/original/1536753E4E69A8B927BD4D&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile30.uf.tistory.com/image/1536753E4E69A8B927BD4D&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;7ㅇ.jpg&quot; height=&quot;510&quot; width=&quot;343&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
위에 이 작품이 투표로 1위를 했습니다.&amp;nbsp;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
발표자가 자기 여자 친구를 만들었다고.. 집에 가져가실꺼라고 해서 다들 뜨겁게 울었습니다. ㅠㅠ&lt;/div&gt;
&lt;br /&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;세번째 프로그램은 역할바꾸기.&lt;br /&gt;
&lt;br /&gt;
각자 &quot;기획자&quot;, &quot;프로그래머&quot;, &quot;아티스트&quot;, &quot;디렉터&quot; 등의 자기와 다른 역할을 맡아 주어진 상황에 따라 연극을 합니다. 약간은 유쾌하게, 약간은 진지하게.. 서로를 이해할 수 있는 보람된 시간이었습니다.&lt;br /&gt;
&lt;br /&gt;
&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile3.uf.tistory.com/original/191F03414E69AC78172BDA&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile3.uf.tistory.com/image/191F03414E69AC78172BDA&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;img_3616.jpg&quot; height=&quot;343&quot; width=&quot;510&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile25.uf.tistory.com/original/111F03414E69AC7918AABF&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile25.uf.tistory.com/image/111F03414E69AC7918AABF&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;img_3620.jpg&quot; height=&quot;343&quot; width=&quot;510&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;br /&gt;
네번째 프로그램은 이번 워크샵의 메인 행사인 월드 까페.&lt;br /&gt;
&quot;더 재밌는 레이더즈를 만들기 위해서&quot; 라는 주제로 월드 까페의 토론 형식으로 진행했습니다.&lt;br /&gt;
월드 카페는 집단지성을 이용한 토론 방식인데 월드 카페에 대해선 다음의 동영상을 보시면 좋을 것 같네요. ^^&lt;br /&gt;
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&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;iframe width=&quot;560&quot; height=&quot;345&quot; src=&quot;http://www.youtube.com/embed/JWExFMjFeaU&quot; frameborder=&quot;0&quot; allowfullscreen=&quot;&quot;&gt;&lt;/iframe&gt;
&lt;/div&gt;
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&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile6.uf.tistory.com/original/1525193D4E69AF3A251875&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile6.uf.tistory.com/image/1525193D4E69AF3A251875&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile6.uf@1525193D4E69AF3A251875.jpg&quot; height=&quot;367&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile22.uf.tistory.com/original/1725193D4E69AF3B26DB5D&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile22.uf.tistory.com/image/1725193D4E69AF3B26DB5D&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile22.uf@1725193D4E69AF3B26DB5D.jpg&quot; height=&quot;366&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile25.uf.tistory.com/original/1825193D4E69AF3B2744DA&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile25.uf.tistory.com/image/1825193D4E69AF3B2744DA&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile25.uf@1825193D4E69AF3B2744DA.jpg&quot; height=&quot;366&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile7.uf.tistory.com/original/1925193D4E69AF3B28B8BF&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile7.uf.tistory.com/image/1925193D4E69AF3B28B8BF&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile7.uf@1925193D4E69AF3B28B8BF.jpg&quot; height=&quot;366&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile7.uf.tistory.com/original/2025193D4E69AF3B299569&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile7.uf.tistory.com/image/2025193D4E69AF3B299569&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile7.uf@2025193D4E69AF3B299569.jpg&quot; height=&quot;366&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile25.uf.tistory.com/original/1925193D4E69AF3C2AAE93&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile25.uf.tistory.com/image/1925193D4E69AF3C2AAE93&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile25.uf@1925193D4E69AF3C2AAE93.jpg&quot; height=&quot;366&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile6.uf.tistory.com/original/2025193D4E69AF3C2BED92&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile6.uf.tistory.com/image/2025193D4E69AF3C2BED92&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile6.uf@2025193D4E69AF3C2BED92.jpg&quot; height=&quot;367&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile25.uf.tistory.com/original/1125193D4E69AF3C2CAF61&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile25.uf.tistory.com/image/1125193D4E69AF3C2CAF61&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile25.uf@1125193D4E69AF3C2CAF61.jpg&quot; height=&quot;367&quot; width=&quot;550&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
서로 고민하고 있는 부분, 아쉬운 부분, 더 잘 하고 싶은 것들이 크게 다르지 않더군요. ^^&lt;/div&gt;
&lt;br /&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile8.uf.tistory.com/original/11128A4A4E69B11B05963C&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile8.uf.tistory.com/image/11128A4A4E69B11B05963C&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile8.uf@11128A4A4E69B11B05963C.jpg&quot; height=&quot;569&quot; width=&quot;380&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
레이더즈에 작은 바램도 적어봅니다.&lt;/div&gt;
&lt;p&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
워크샵이 끝난 후엔 당연히 즐거운 뒷풀이도 가졌구요. ^^&lt;/div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile2.uf.tistory.com/original/1654E7484E69B09605B175&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile2.uf.tistory.com/image/1654E7484E69B09605B175&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;11.jpg&quot; height=&quot;343&quot; width=&quot;510&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
전체적으로 즐거웠고, 서로를 더 이해할 수 있는 보람찬 워크샵이었습니다. ^^&lt;/div&gt;&lt;div class=&quot;tt-plugin ttShareEntryWithSNS tt-sns-icon-alignment-left tt-sns-icon-size-big&quot;&gt;
	&lt;button class=&quot;ttShareEntryWithYozm&quot; id=&quot;ttServiceYozm_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;yozm&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;요즘에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
	class=&quot;ttShareEntryWithTwitter&quot; id=&quot;ttServiceTwitter_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;twitter&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;트위터에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
	class=&quot;ttShareEntryWithFacebook&quot; id=&quot;ttServiceFacebook_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;facebook&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;페이스북에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
	class=&quot;ttShareEntryWithMe2day&quot; id=&quot;ttServiceMe2day_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;me2day&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;미투데이에 보내기&lt;/span&gt;&lt;/button&gt;
&lt;/div&gt;
</description>
			<category>스토리</category>
			<author>birdkr</author>
			<guid>http://maiet.tistory.com/6547</guid>
			<comments>http://maiet.tistory.com/6547#entry6547comment</comments>
			<pubDate>Fri, 09 Sep 2011 14:28:28 +0900</pubDate>
		</item>
		<item>
			<title>레이더즈팀 아이디어 회의 과정 공유</title>
			<link>http://maiet.tistory.com/6545</link>
			<description>&lt;div&gt;
레이더즈팀에서 며칠전에 아이디어 회의를 했었습니다.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
이번에는 &#039;&lt;a href=&quot;http://www.yes24.com/24/goods/4457150&quot; target=&quot;_blank&quot; title=&quot;[http://www.yes24.com/24/goods/4457150]로 이동합니다.&quot;&gt;게임스토밍&lt;/a&gt;&#039;에서 나오는 포스터 세션을 응용해서 아이디어 회의를 했는데, 여기 그 과정을 공유합니다.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;1. 주제 발표 &amp;lt;15분&amp;gt;&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
진행자가 간단하게 PPT로 문서를 만들어 발표하여 주제를 다함께 공유하고, 아이디어 회의를 어떻게 진행할 것인지 얘기합니다.&amp;nbsp;게임스토밍에 대해서 동영상도 하나 함께 시청했습니다.&lt;/div&gt;
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&lt;object width=&quot;640&quot; height=&quot;390&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/Kr7zSdHEMJw?version=3&amp;amp;hl=ko_KR&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/Kr7zSdHEMJw?version=3&amp;amp;hl=ko_KR&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;640&quot; height=&quot;390&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot;&gt;&lt;/embed&gt;&lt;/object&gt;
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&lt;b&gt;
2. 아이디어 수집 &amp;lt;40분&amp;gt;&lt;/b&gt;&lt;/div&gt;
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&lt;/div&gt;
&lt;div&gt;
각자 생각하고 있던 아이디어를 포스트잇에 써서 벽에 붙입니다. 아이디어 재료는 좋고 나쁘고를 떠나 최대한&amp;nbsp;빠르게&amp;nbsp;많이 모으는 것을 제일 큰 가치로 여깁니다.&lt;/div&gt;
&lt;div&gt;
&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile10.uf.tistory.com/original/1317554A4E01A36E02A865&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile10.uf.tistory.com/image/1317554A4E01A36E02A865&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_1997.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
계속 붙여나갑니다.&lt;/div&gt;
&lt;div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile6.uf.tistory.com/original/136882424E01A4DB0CE3C8&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile6.uf.tistory.com/image/136882424E01A4DB0CE3C8&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_1998.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;
3. 아이디어 리뷰 &amp;lt;20분&amp;gt;&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
다 붙이고 함께 봅니다.&lt;/div&gt;
&lt;div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile23.uf.tistory.com/original/1851A4414E01A50C2BD01D&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile23.uf.tistory.com/image/1851A4414E01A50C2BD01D&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_2001.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
비슷한 것끼리 그룹화하기도 하고, 맘에 드는 아이디어에는 &#039;좋아요&#039;스티커도 붙입니다.&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile29.uf.tistory.com/original/170599444E01A52D0A3D78&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile29.uf.tistory.com/image/170599444E01A52D0A3D78&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_2004.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
포스트잇에는 이런 것들이 적혀있어요.&lt;/div&gt;
&lt;div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile23.uf.tistory.com/original/1534C93F4E01A54E3081F8&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile23.uf.tistory.com/image/1534C93F4E01A54E3081F8&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_2008.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile10.uf.tistory.com/original/1855E2424E01A55E330AF6&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile10.uf.tistory.com/image/1855E2424E01A55E330AF6&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_2010.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile24.uf.tistory.com/original/15526C424E01A571393224&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile24.uf.tistory.com/image/15526C424E01A571393224&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_2011.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile3.uf.tistory.com/original/176D7F464E01A580166959&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile3.uf.tistory.com/image/176D7F464E01A580166959&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_2016.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;b&gt;
4. 팀 빌딩 및 포스터 만들기 준비 &amp;lt;10분&amp;gt;&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
이제부터가 진짜 시작입니다.&lt;/div&gt;
&lt;div&gt;
3명씩 팀을 나누고 팀 이름을 정합니다.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;b&gt;
5. 포스터 만들기 준비 &amp;lt;20분&amp;gt;&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
아이디어 재료를 바탕으로 어떤 주제를 구체화시켜 포스터를 만들지 토론합니다.&lt;/div&gt;
&lt;div&gt;
실제 포스터는 다음날 만들기 때문에 포스터를 만들 때까지 각자 고민하기도 하고, 틈틈히 모여 서로 의견을 나눕니다.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&amp;lt;다리 부상&amp;gt; 팀의 토론중인 모습입니다.&lt;/div&gt;
&lt;div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;/p&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile26.uf.tistory.com/original/1313FC404E01A5E82671F8&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile26.uf.tistory.com/image/1313FC404E01A5E82671F8&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_2007.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;p&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;&lt;br /&gt;
6. 포스터 만들기 &amp;lt;다음날, 2시간&amp;gt;&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
주제를 좀 더 구체화하고 계속해서 아이디어 회의를 합니다.&lt;/div&gt;
&lt;div&gt;
그리고 구체적으로 모든 것이 결정되면 포스터를 만듭니다.&amp;nbsp;싸인펜, 색연필 등 이것저것 이용해서 만듭니다. 한정된 지면에 주제를 최대한 잘 표현해야 하기 때문에 그림도 그리고 설명도 잘 써야 합니다. (아이디어 핵심화 과정)&lt;br /&gt;
&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile24.uf.tistory.com/original/197487444E01A5AA31870C&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile24.uf.tistory.com/image/197487444E01A5AA31870C&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_2027.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;
7. 완성 및 발표 &amp;lt;20분&amp;gt;&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
완성되면 사람들이 많이 다니는 잘 보이는 곳에 붙입니다. 그리고&amp;nbsp;팀 대표가 아이디어에 대해서 어떤 목적으로 어떤 과정을 거쳐 만들었는지 간단하게 발표하고 공유합니다.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
만들어진 포스터입니다. 공개할 수 있는 건 이정도.. ^_^&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile3.uf.tistory.com/original/174B873F4E01A6080C3B9F&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile3.uf.tistory.com/image/174B873F4E01A6080C3B9F&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_2030.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;p style=&quot;margin:0&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile9.uf.tistory.com/original/1907EA554E01A6430C4696&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile9.uf.tistory.com/image/1907EA554E01A6430C4696&quot; alt=&quot;&quot; filemime=&quot;image/jpeg&quot; filename=&quot;IMG_2031.jpg&quot; height=&quot;338&quot; width=&quot;450&quot;/&gt;&lt;/a&gt;&lt;/div&gt;&lt;/p&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;
9. 정리 및 회고 &amp;lt;15분&amp;gt;&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
자리를 정리하고, 간단하게 회고합니다.&lt;br /&gt;
&lt;br /&gt;
예)&amp;nbsp;재밌게 잘 놀았다.&amp;nbsp;빠듯한 스케줄로 깊이 생각하지 못했다. 다음에는 좀 더 여유있을 때 했으면 좋겠다. 등등&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;tt-plugin ttShareEntryWithSNS tt-sns-icon-alignment-left tt-sns-icon-size-big&quot;&gt;
	&lt;button class=&quot;ttShareEntryWithYozm&quot; id=&quot;ttServiceYozm_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;yozm&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;요즘에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
	class=&quot;ttShareEntryWithTwitter&quot; id=&quot;ttServiceTwitter_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;twitter&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;트위터에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
	class=&quot;ttShareEntryWithFacebook&quot; id=&quot;ttServiceFacebook_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;facebook&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;페이스북에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
	class=&quot;ttShareEntryWithMe2day&quot; id=&quot;ttServiceMe2day_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;me2day&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;미투데이에 보내기&lt;/span&gt;&lt;/button&gt;
&lt;/div&gt;
</description>
			<category>스토리</category>
			<author>birdkr</author>
			<guid>http://maiet.tistory.com/6545</guid>
			<comments>http://maiet.tistory.com/6545#entry6545comment</comments>
			<pubDate>Wed, 22 Jun 2011 17:09:57 +0900</pubDate>
		</item>
		<item>
			<title>건즈 2에 대한 약간의 진행 상황 업데이트</title>
			<link>http://maiet.tistory.com/6544</link>
			<description>사실 페이스북에&amp;nbsp;영어로&amp;nbsp;4월 5일 CJ E&amp;amp;M(건즈 2 한국 퍼블리셔)의 신작 발표회가 있을 예정이고, 건즈 2의 아주 짧은 동영상이 공개될 예정이라는 말씀을 드렸습니다만 여러가지 정보를 정리해서 블로그에 개재합니다.&lt;br /&gt;
&lt;br /&gt;금일 CJ E&amp;amp;M은 차기 라인업 21개에 대해 공개하였고, 이 중 외부 개발사의 퍼블리싱 작품 10개를 언급하면서 건즈 2를 발표했습니다.&lt;br /&gt;
&lt;br /&gt;&lt;object width=&quot;640&quot; height=&quot;390&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/jCC_fSEjW-w?fs=1&amp;amp;hl=ko_KR&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/jCC_fSEjW-w?fs=1&amp;amp;hl=ko_KR&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;390&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;금일 동영상을 보시면서 다음을 유의해주세요.&lt;br /&gt;
&lt;br /&gt;1) 맵의 그래픽은 프로토타입입니다. 건즈 2는 모든 맵을 철저하게 프로토타이핑 한 이후에 본 작업에 착수하고 있습니다. 실작업 대부분을 아웃소싱에&amp;nbsp;의존하고 있기 때문에 이와 같은 프로세스를 거치며, 공개된 동영상에 &quot;맨션(Mansion)&quot;맵을 제외하고는 아직 완성된 그래픽이 아닙니다.&lt;br /&gt;
&lt;br /&gt;2) 화면에서 플레이어가 조종하던 캐릭터는 어새신(Assassin)과 헤비(Heavy)입니다. 현재 파이터(Fighter)를 작업중이지만 동영상에는 포함되지 않았습니다. (6초에 등장하는 적이 파이터(Fighter)입니다.)&lt;br /&gt;
&lt;br /&gt;3)&amp;nbsp;게임 플레이는 여전히 작업중입니다.&lt;br /&gt;
&lt;br /&gt;현재 4월 중순경에 CJ E&amp;amp;M 본사 건물에서 건즈 2의 비공개 포커스 그룹 테스트(이하 FGT)를 진행할 예정입니다. 건즈 1을 플레이했던 유저분 뿐 아니라 여러 게임을 다양하게 즐겼던 분들을 모셔서 외부 공개 없이 테스트를 하는 것이죠.&lt;br /&gt;
&lt;br /&gt;당연히 이 분들은 세계에서 건즈 2를 가장 먼저 플레이하시게 되는 분들입니다. :)&lt;br /&gt;
&lt;br /&gt;다만 FGT 참여 인원은 퍼블리셔인 CJ E&amp;amp;M이 비공개로 선발하는 것이므로 이점 참고바랍니다.&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-6544-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
	&lt;img id=&quot;ccl-icon-6544-1&quot; class=&quot;entry-ccl-nc&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black02.png&quot; alt=&quot;비영리&quot;/&gt;
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			&lt;prohibits rdf:resource=&quot;http://web.resource.org/cc/CommercialUse&quot;/&gt;
		&lt;/License&gt;
	&lt;/rdf:RDF&gt;
	--&gt;
&lt;/div&gt;
&lt;div class=&quot;tt-plugin ttShareEntryWithSNS tt-sns-icon-alignment-left tt-sns-icon-size-big&quot;&gt;
	&lt;button class=&quot;ttShareEntryWithYozm&quot; id=&quot;ttServiceYozm_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;yozm&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;요즘에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
	class=&quot;ttShareEntryWithTwitter&quot; id=&quot;ttServiceTwitter_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;twitter&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;트위터에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
	class=&quot;ttShareEntryWithFacebook&quot; id=&quot;ttServiceFacebook_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;facebook&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;페이스북에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
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</description>
			<category>GunZ 2</category>
			<category>GunZ 2</category>
			<category>GunZ the Second Duel</category>
			<category>건즈</category>
			<category>건즈 2</category>
			<author>Venister</author>
			<guid>http://maiet.tistory.com/6544</guid>
			<comments>http://maiet.tistory.com/6544#entry6544comment</comments>
			<pubDate>Tue, 05 Apr 2011 18:39:43 +0900</pubDate>
		</item>
		<item>
			<title>Some epic monsters of RaiderZ</title>
			<link>http://maiet.tistory.com/6541</link>
			<description>&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;On this part, I would like to explain about features and weak points of some Epic Monsters which are released on CBT in Korea.&lt;/font&gt;&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;b&gt;&lt;div class=&quot;txc-textbox&quot; style=&quot;border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-color: rgb(121, 165, 228); border-right-color: rgb(121, 165, 228); border-bottom-color: rgb(121, 165, 228); border-left-color: rgb(121, 165, 228); background-color: rgb(219, 232, 251); padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px; &quot;&gt;
Goblin Golem - Rengot Village (Open Field, Common)&lt;/div&gt;
&lt;/b&gt;&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;The Goblins from &lt;i&gt;Rengot&lt;/i&gt; tribe have been in war with the people of Ingen for very long time. They created the Golem from spelled rocks and through this Golem they are trying to end the war with the humans once for all. This monster is level 12 and due to its powerful regenerative capability it won’t be destroyed with ordinary attacks. A piece from Prime stone on his chest is its only weakness and the source of its regenerative power and once it’s destroyed it will be easy to defeat it.&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile4.uf.tistory.com/original/121D58364D648154264880&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile4.uf.tistory.com/image/121D58364D648154264880&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile4.uf@121D58364D648154264880.jpg&quot; height=&quot;425&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;It was second most popular monster on the Epic Monster popularity poll! Players killed many Goblin Golems to make awesome rings and weapons.&lt;/p&gt;&lt;/div&gt;&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;b&gt;&lt;div class=&quot;txc-textbox&quot; style=&quot;border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-color: rgb(121, 165, 228); border-right-color: rgb(121, 165, 228); border-bottom-color: rgb(121, 165, 228); border-left-color: rgb(121, 165, 228); background-color: rgb(219, 232, 251); padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px; &quot;&gt;
Master of the Garden - The Contaminated Garden (Instant Dungeon, Common)&lt;/div&gt;
&lt;/b&gt;&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;This is the 15 level boss monster that appears on the first instant dungeon called the Contaminated Garden. It can attack the surrounding enemies with its roots by thrusting its hands inside the ground. It can also bury its tail to change to different attack pattern while attacking and at this point it heals itself and spread flower seeds to place wide range DoT damage.&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile30.uf.tistory.com/original/141DDA364D64815B1EBB2A&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile30.uf.tistory.com/image/141DDA364D64815B1EBB2A&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile30.uf@141DDA364D64815B1EBB2A.jpg&quot; height=&quot;425&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;With cleric style learner, this monster is not so hard to kill.&lt;/p&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;b&gt;&lt;div class=&quot;txc-textbox&quot; style=&quot;border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-color: rgb(121, 165, 228); border-right-color: rgb(121, 165, 228); border-bottom-color: rgb(121, 165, 228); border-left-color: rgb(121, 165, 228); background-color: rgb(219, 232, 251); padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px; &quot;&gt;
Liviute the Knight - Catacomb of Damned (Instant Dungeon, Common)&lt;/div&gt;
&lt;/b&gt;&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;The Liviute the Knight that appears at Catacomb of Damned slowly moves and attacks so the players feel relieved at first. But it soon explodes energy to incinerate everyone that surrounds him. When it starts using a skill, which is so powerful that it can kill one character which it has pointed with just one blow, Liviute the knight gets really difficult to defeat.&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile9.uf.tistory.com/original/191DD4364D64815620E9EF&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile9.uf.tistory.com/image/191DD4364D64815620E9EF&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile9.uf@191DD4364D64815620E9EF.jpg&quot; height=&quot;425&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;You have to learn how to dodge  for this one! You cannot block his special attack!&lt;/p&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;b&gt;&lt;div class=&quot;txc-textbox&quot; style=&quot;border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-color: rgb(121, 165, 228); border-right-color: rgb(121, 165, 228); border-bottom-color: rgb(121, 165, 228); border-left-color: rgb(121, 165, 228); background-color: rgb(219, 232, 251); padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px; &quot;&gt;
Dark Binder Craxus - Makot Village (Open Field, Common)&lt;/div&gt;
&lt;/b&gt;&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;Dark Binder appears on the most advanced level dungeon of the second CBT contents, Makot Village. This monster is covered with extremely thick carapace, so one needs to attack or hit with blunt weapon on its weak point, which is back. &amp;nbsp;When the strength of Craxus weakens, it bombards very powerful range attack which definitely ends with kill, so the players need to form special tactics in order to survive from the attack. This is an epic monster that requires party’s well organized team play.&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile8.uf.tistory.com/original/1320F3364D64814F18BC9C&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile8.uf.tistory.com/image/1320F3364D64814F18BC9C&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile8.uf@1320F3364D64814F18BC9C.jpg&quot; height=&quot;425&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;To make the best armor, so many Dark Binder Craxus have been killed by CBT players. ;)&lt;/p&gt;&lt;/div&gt;&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;b&gt;&lt;div class=&quot;txc-textbox&quot; style=&quot;border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-color: rgb(121, 165, 228); border-right-color: rgb(121, 165, 228); border-bottom-color: rgb(121, 165, 228); border-left-color: rgb(121, 165, 228); background-color: rgb(219, 232, 251); padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px; &quot;&gt;
Ghost Rider - Hero&#039;s Lane (Open Field, Rare - Night only)&lt;/div&gt;
&lt;/b&gt;&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;The Ghost Rider is most high level monster among all the monsters from Second CBT. It is extremely fast and surprises the players by suddenly vanishing and reappearing. It even flies up in the air and presents death to the unprepared players. This monster is not part of consequent quest but later on it will be required to defeat in order to go further beyond the wall of silence.&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile6.uf.tistory.com/original/1723E0364D648152128FE5&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile6.uf.tistory.com/image/1723E0364D648152128FE5&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile6.uf@1723E0364D648152128FE5.jpg&quot; height=&quot;425&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;Personally I love this Epic Monster. Really fun to fight with Ghost Rider.&lt;/p&gt;&lt;/div&gt;&lt;/font&gt;&lt;/div&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
	&lt;img id=&quot;ccl-icon-6541-0&quot; class=&quot;entry-ccl-by&quot; src=&quot;http://i1.daumcdn.net/cfs.tistory/v/0/static/admin/editor/ccl_black01.png&quot; alt=&quot;저작자 표시&quot;/&gt;
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		&lt;Work rdf:about=&quot;&quot;&gt;
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	--&gt;
&lt;/div&gt;
&lt;div class=&quot;tt-plugin ttShareEntryWithSNS tt-sns-icon-alignment-left tt-sns-icon-size-big&quot;&gt;
	&lt;button class=&quot;ttShareEntryWithYozm&quot; id=&quot;ttServiceYozm_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;yozm&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;요즘에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
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	class=&quot;ttShareEntryWithMe2day&quot; id=&quot;ttServiceMe2day_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;me2day&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;미투데이에 보내기&lt;/span&gt;&lt;/button&gt;
&lt;/div&gt;
</description>
			<category>RaiderZ</category>
			<category>Raiderz</category>
			<category>레이더즈</category>
			<author>Venister</author>
			<guid>http://maiet.tistory.com/6541</guid>
			<comments>http://maiet.tistory.com/6541#entry6541comment</comments>
			<pubDate>Wed, 23 Feb 2011 22:41:47 +0900</pubDate>
		</item>
		<item>
			<title>Background Story of RaiderZ</title>
			<link>http://maiet.tistory.com/6540</link>
			<description>&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;b&gt;We expect that we can release a good news about RaiderZ in a month! (For North America/Europe)&lt;/b&gt;&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;div&gt;
&lt;hr style=&quot;height: 1px; border-top-width: 1px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-color: black; border-right-color: black; border-bottom-color: black; border-left-color: black; display: block; &quot;&gt;&lt;/div&gt;
About five years ago from now, a huge meteor has fallen on Rendel, a country located on the continent of the planet &lt;i&gt;Velix&lt;/i&gt;. This meteorite severely damaged where it landed and has laid death upon the vast number of creatures. Thus, the king &lt;i&gt;Roland&lt;/i&gt; sent the Royal Alchemists led by The Grand Alchemist&lt;i&gt; Horen&lt;/i&gt; to the &lt;i&gt;Limos&lt;/i&gt; desert, where the meteor has landed, to investigate the meteorite.&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;The dispatched Royal Alchemist built a camp called &lt;i&gt;Theoran&lt;/i&gt; and studied the meteorite over a year to find the secret within and by a merest chance they have found that the meteorite contained a certain property that with its own unique substance it can change the nature of other objects through chemical reaction. For this, some members of the Royal Alchemists believed that the meteor was the “&lt;i&gt;Philosopher’s Stone&lt;/i&gt;”.&lt;/font&gt;&lt;/div&gt;
&lt;div style=&quot;color: rgb(51, 51, 51); font-family: 굴림; font-size: 9pt; line-height: 1.5; &quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;i&gt;Horen&lt;/i&gt; showed in front of the King how he could make the most powerful stone “&lt;i&gt;Velaxium&lt;/i&gt;” by using the power of the meteorite and the King was very pleased about it. Hence the King stating that the meteorite is “the gift from God upon Rendel” and named the meteorite “&lt;i&gt;The Prime Stone&lt;/i&gt;” believing that this meteorite has the great power and secret of the world creation. The Royal Alchemists including Horen created new weapons based on the refinement of the meteorite and drove the ancient tribe &lt;i&gt;Volo&lt;/i&gt;, who has been in conflict on North for very long time, out of the land of &lt;i&gt;Rendel&lt;/i&gt;.&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div style=&quot;color: rgb(51, 51, 51); font-family: 굴림; font-size: 9pt; line-height: 1.5; &quot;&gt;
&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile24.uf.tistory.com/original/182E20384D6310BD1DCF0B&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile24.uf.tistory.com/image/182E20384D6310BD1DCF0B&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile24.uf@182E20384D6310BD1DCF0B.jpg&quot; height=&quot;267&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;The Prime Stone&lt;/p&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;But at the time, the dark shadow was casting over &lt;i&gt;Rendel&lt;/i&gt;.&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;When the meteorite crashed on &lt;i&gt;Rendel&lt;/i&gt;, many creatures around the desert died and they have abnormally degenerated by the effect of the meteorite with its force to change the nature of the substance. The degenerated bodies merged into the bones and flesh of other creatures and the problem flooded all over the kingdom.&lt;/font&gt;&lt;/div&gt;
&lt;div style=&quot;color: rgb(51, 51, 51); font-family: 굴림; font-size: 9pt; line-height: 1.5; &quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style=&quot;color: rgb(51, 51, 51); font-family: 굴림; font-size: 9pt; line-height: 1.5; &quot;&gt;
&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile8.uf.tistory.com/original/123330384D6310C10CB321&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile8.uf.tistory.com/image/123330384D6310C10CB321&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile8.uf@123330384D6310C10CB321.jpg&quot; height=&quot;316&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;Grand Wall of the Silent. You have to pass this wall to reach eastern plague area.&lt;/p&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;Eventually, many people from &lt;i&gt;Rendel&lt;/i&gt;’s Eastern region died by unknown plague and the king blocked all the passage to Rendel’s Eastern Region by building &lt;i&gt;Grand Wall of the Silent&lt;/i&gt; to stop the spread of the plague. Also, the king has ordered to block anyone to access the prime stone and never to use the power of the meteorite again.&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;But the other surrounding countries and tribes found out about the origin of “Velaxium” that it was made by the power of the prime stone and Rendel has fallen into chaos. The King ordered for the suppression of the degenerated ferocious monsters and many bounty hunters, adventurers and scholars who want to solve the mystery of the prime stone started to gather into Rendel.&amp;nbsp;&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;br /&gt;
&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;div class=&quot;imageblock center&quot; style=&quot;text-align: center; clear: both;&quot;&gt;&lt;a href=&quot;http://cfile25.uf.tistory.com/original/17316E384D6310D1104D0D&quot; rel=&quot;lightbox&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://cfile25.uf.tistory.com/image/17316E384D6310D1104D0D&quot; alt=&quot;&quot; filemime=&quot;&quot; filename=&quot;cfile25.uf@17316E384D6310D1104D0D.jpg&quot; height=&quot;425&quot; width=&quot;680&quot;/&gt;&lt;/a&gt;&lt;p class=&quot;cap1&quot;&gt;Character selection screen. You can see the Prime Stone here.&lt;/p&gt;&lt;/div&gt;&lt;/font&gt;&lt;/div&gt;
&lt;div&gt;
&lt;font class=&quot;Apple-style-span&quot; color=&quot;#333333&quot; face=&quot;굴림&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: 굴림, gulim, tahoma, sans-serif; color: rgb(0, 0, 0); &quot;&gt;&lt;div style=&quot;color: rgb(51, 51, 51); font-family: 굴림; font-size: 9pt; line-height: 1.5; &quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;color: rgb(51, 51, 51); font-family: 굴림; font-size: 9pt; line-height: 1.5; &quot;&gt;
And now an adventurer has just arrived in &lt;i&gt;Ingen&lt;/i&gt;, a small harbor city in Rendel with full of one’s own dream.&lt;/div&gt;
&lt;/span&gt;&lt;/font&gt;&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;entry-ccl&quot; style=&quot;clear: both; text-align: right; margin-bottom: 10px&quot;&gt;
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	&lt;button class=&quot;ttShareEntryWithYozm&quot; id=&quot;ttServiceYozm_&quot; onclick=&quot;ShareEntryWithSNS.share(&#039;yozm&#039;, &#039;&#039;, &#039;&#039;);&quot;&gt;&lt;span&gt;요즘에 보내기&lt;/span&gt;&lt;/button&gt;&lt;button
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</description>
			<category>RaiderZ</category>
			<category>Background Story</category>
			<category>Raiderz</category>
			<category>레이더즈</category>
			<category>배경스토리</category>
			<author>Venister</author>
			<guid>http://maiet.tistory.com/6540</guid>
			<comments>http://maiet.tistory.com/6540#entry6540comment</comments>
			<pubDate>Tue, 22 Feb 2011 10:30:29 +0900</pubDate>
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